>From GLM homepage, http://glm.g-truc.net/0.9.6/index.html , GLM is a
header-only C++ math library, and to my understanding, it should be very
platform independent and therefore compile through Emscripten. GLM does
have some SIMD paths that Emscripten and the web does not yet support, but
according to http://glm.g-truc.net/0.9.2/api/a00002.html , those can be
disabled. What do you mean specifically by "emscripten doesn't support it"?
Did you run to a specific compilation error with that library?

2015-04-01 12:53 GMT+03:00 james morrissey <[email protected]>:

> I'm considering moving the matrix calculation stuff in the shader code.
> But if anyone has better advice let me know
>
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