No, there isn't an option for that currently. I'd be ok with adding one if
it's useful.

On Tue, Aug 30, 2016 at 3:34 AM, awt <[email protected]> wrote:

> Hi,
>
> I am currently only using Canvas2D APIs on my WebWorker but I notice that
> the WebGLClient code is added as well. Is there a way to use the proxy
> mechanism in ProxyWorker for Canvas2D and not include the code for WebGL?
> Thanks.
>
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