We have a remote Windows application publishing product with many different native clients: Windows, Linux, Mac, iOS, Android. Most of these compile from the same C++ code base. We want to use Emscripten to create an HTML5 client. I've been tasked with implementing the build environment.
First question: What OS produces the best outcome? Most of our development is done using Visual Studio 2008 so Windows is the most desired OS for developing the Emscripten client port to HTML5. We are not interested in upgrading to Visual Studio 2010 just to get the Emscripten vs-tools functionality. If/when we do upgrade it will be to the latest version of Visual Studio. Mac OSx and Linux are possible options but not everyone is as comfortable developing with them so there will need to be compelling reasons to use one over Windows. Second question: Assuming Windows is a valid answer to the first question, what is the best build solution? I'm having trouble finding any information on where to start with Visual Studio builds that don't use Visual Studio 2010 and the vs-tools. It looks like cmake is the most likely choice, but I'm not familiar enough with 'make' build systems to know for sure. Any advise is greatly appreciated and if there is a post or blog that I missed a link would be great. Dave -- You received this message because you are subscribed to the Google Groups "emscripten-discuss" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/d/optout.
