Hi. After your commit -g2 error gone. But my project does not work. I
see black screen (no errors, just black screen). And this error:

TypeError: asm.js type error: void incompatible with previous return of type f64

If I remove -g2 game works (but asm.js not). Btw, I trying to find how
to reporduce.

The code for "asm.js type error: void incompatible with previous
return of type f64" is:

function _roundf(d1){d1=+d1;(Jl(d1))}

grep for _roundf in js:
>2]|0)+284>>2]|0;d37=+_roundf(+d28);d42=+_roundf(+
>2]|0)+284>>2]|0;d28=+_roundf(+d44);d42=+_roundf(+
>2]|0)+284>>2]|0;d50=+_roundf(+d37);FUNCTION_TABLE
>2]|0)+284>>2]|0;d50=+_roundf(+(d37+d28));FUNCTION
1=HEAP32[i8>>2]|0;d2=+_roundf(+ +HEAPF32[i1+20>>2]
HEAP32[i10>>2]|0;d13=+_roundf(+(d2*+HEAPF32[i1+20>
AP32[i1+8>>2]|0;i9=~~+_roundf(+(+(i7|0)*1.5/+HEAPF
>2]|0;HEAPF32[i6>>2]=+_roundf(+d7);HEAPF32[i8>>2]=
=i1|0;var i2=0;i2=~~-+_roundf(+(+HEAPF64[i1+224>>3
 DO(i1,24)|0}function _roundf(d1){d1=+d1;(Jl(d1))}
serialization_pb_cpp, _roundf: _roundf, __GLOBAL__

2017-08-23 5:00 GMT+07:00 arnab choudhury <[email protected]>:
> Hello caiiycuk - the latest commit to the master branch fixes this issue.
> Please let me know if you see any issues. Thanks for the due diligence!
>
> Regards,
> Arnab
>
>
> On Tuesday, August 22, 2017 at 12:36:23 PM UTC-7, arnab choudhury wrote:
>>
>> Thanks for catching this caiiycuk - I can repro and will have a fix out
>> shortly. Looks like a name-clash bug in the minified name generator SFE
>> uses.
>>
>> On Tuesday, August 22, 2017 at 10:17:15 AM UTC-7, caiiiycuk wrote:
>>>
>>> While trying to reproduce asm.js error, I found another problem. SFE
>>> wan't work with -g2 flag, you can reporduce this problem with latest
>>> emscripten:
>>>
>>> ./emcc -O2 -g2 -s USE_COCOS2D=3 -s ASM_JS=1 --std=c++11
>>> ./tests/cocos2d_hello.cpp --preload-file
>>>
>>> ~/.emscripten_ports/Cocos2d/Cocos2d-version_3_2/samples/Cpp/HelloCpp/Resources@
>>> -o cocos.html
>>>
>>> node --max-old-space-size=8192 run_sfe.js --file cocos.js | sponge
>>> cocos.js
>>>
>>>
>>> firefox cocos.html
>>>
>>> error:
>>> cocos.html:1249 exception thrown: TypeError: $[(A & 3)] is not a
>>> function,TypeError: $[(A & 3)] is not a function
>>>     at BY
>>> (file:///home/caiiiycuk/emscripten/sdk/emscripten/cocos2d/cocos.js:10311:2320580)
>>>     at __ZNSt3__26locale8__globalEv
>>>
>>> (file:///home/caiiiycuk/emscripten/sdk/emscripten/cocos2d/cocos.js:10311:2159273)
>>>     at __ZNSt3__26localeC2Ev
>>>
>>> (file:///home/caiiiycuk/emscripten/sdk/emscripten/cocos2d/cocos.js:10311:2160617)
>>>     at __ZNSt3__28ios_base4initEPv
>>>
>>> (file:///home/caiiiycuk/emscripten/sdk/emscripten/cocos2d/cocos.js:10311:2048889)
>>>     at __ZN7cocos2d8BitmapDC12divideStringEP9_TTF_FontPKcii
>>>
>>> (file:///home/caiiiycuk/emscripten/sdk/emscripten/cocos2d/cocos.js:10311:350499)
>>>     at __ZN7cocos2d8BitmapDC9getBitmapEPKciiNS_5Image9TextAlignES2_f
>>>
>>> (file:///home/caiiiycuk/emscripten/sdk/emscripten/cocos2d/cocos.js:10311:748315)
>>>     at __ZN7cocos2d5Image14initWithStringEPKciiNS0_9TextAlignES2_i
>>>
>>> (file:///home/caiiiycuk/emscripten/sdk/emscripten/cocos2d/cocos.js:10311:1308234)
>>>     at __ZN7cocos2d9Texture2D14initWithStringEPKcRKNS_14FontDefinitionE
>>>
>>> (file:///home/caiiiycuk/emscripten/sdk/emscripten/cocos2d/cocos.js:10311:1778238)
>>>     at
>>> __ZN7cocos2d9Texture2D14initWithStringEPKcS2_fRKNS_4SizeENS_14TextHAlignmentENS_14TextVAlignmentE
>>>
>>> (file:///home/caiiiycuk/emscripten/sdk/emscripten/cocos2d/cocos.js:10311:1354460)
>>>     at __ZN7cocos2d8LabelTTF13updateTextureEv
>>>
>>> (file:///home/caiiiycuk/emscripten/sdk/emscripten/cocos2d/cocos.js:10311:1666246)
>>>
>>>
>>> Error only occurs in chrome, or is you disable asm.js mode (for
>>> example by debugger)
>>>
>>> 2017-08-22 23:42 GMT+07:00 arnab choudhury <[email protected]>:
>>> > So - replacing 'Module["asm"] =' with 'var asm =' in build.asm.js
>>> > followed
>>> > by an attempt to run SFE succeeds. I see the following reduction
>>> > (around
>>> > 8%).
>>> >
>>> > 08/22/2017  09:15 AM        19,782,571 build.asm.js
>>> > 08/22/2017  09:39 AM        18,225,058 build.asm.reduced.js
>>> >
>>> > I think the core problem right now is that we currently don't support
>>> > running SFE on Emscripten generated JS that was built with the
>>> > --separate-asm flag. I'll look into fixing this today.
>>> >
>>> > Thanks,
>>> > Arnab
>>> >
>>> > On Tuesday, August 22, 2017 at 9:25:32 AM UTC-7, caiiiycuk wrote:
>>> >>
>>> >> Great. I will try to reproduce asm.js bug. Btw, if you build
>>> >> roll-a-ball project in Unity, then output will be in Unity format
>>> >> (also js, but with Unity loader, Unity staff). You can find emscripten
>>> >> output in Project/Library/webgl_cache/linkresult_asm/ folder.
>>> >>
>>> >> 2017-08-22 23:15 GMT+07:00 arnab choudhury <[email protected]>:
>>> >> > Hi caiiycuk
>>> >> >
>>> >> > I'll have an update here shortly. I would love to be able to
>>> >> > reproduce
>>> >> > the
>>> >> > non-asm.js bug since we have extensive tests for this at Tableau.
>>> >> > I'm
>>> >> > trying
>>> >> > out the roll-a-ball project right now, will get back shortly.
>>> >> >
>>> >> > Regards,
>>> >> > Arnab
>>> >> >
>>> >> > On Tuesday, August 22, 2017 at 3:07:44 AM UTC-7, caiiiycuk wrote:
>>> >> >>
>>> >> >> As I see using SFE breaks asm.js validity? On my another project
>>> >> >> sfe
>>> >> >> produce js less on 500Kb (from 6.5Mb), but FF says:
>>> >> >> TypeError: asm.js type error: double is not a subtype of intish
>>> >> >>
>>> >> >> 2017-08-22 11:33 GMT+07:00 Александр Гурьянов <[email protected]>:
>>> >> >> > Roll a ball project:
>>> >> >> > https://www.assetstore.unity3d.com/en/#!/content/77198
>>> >> >> >
>>> >> >> > 2017-08-22 11:32 GMT+07:00 Александр Гурьянов
>>> >> >> > <[email protected]>:
>>> >> >> >> Hi. I tried to use SFE on Roll-a-ball demo project, and get same
>>> >> >> >> results. Unity uses --separate-asm flag to build asm.js.
>>> >> >> >> Resulting
>>> >> >> >> js
>>> >> >> >> looks like:
>>> >> >> >>
>>> >> >> >> Module["asm"] = (function(global,env,buffer) {
>>> >> >> >> "use asm";var a=new global.Int8Array(buffer);var b=new
>>> >> >> >> global.Int16Array(buffer);...
>>> >> >> >>
>>> >> >> >> I tried to remove wrapping function (Module["asm"] =
>>> >> >> >> (function(global,env,buffer) { ... }), and code looks like:
>>> >> >> >> "use asm";var a=new global.Int8Array(buffer);var b=new
>>> >> >> >> global.Int16Array(buffer);...
>>> >> >> >>
>>> >> >> >> When I run SFE I have another error:
>>> >> >> >>
>>> >> >> >>
>>> >> >> >>
>>> >> >> >> /home/caiiiycuk/sdk/Similar-Function-Elimination/node_modules/esprima/esprima.js:5701
>>> >> >> >>             throw e;
>>> >> >> >>             ^
>>> >> >> >> Error: Line 25: Illegal return statement
>>> >> >> >>     at constructError
>>> >> >> >>
>>> >> >> >>
>>> >> >> >>
>>> >> >> >> (/home/caiiiycuk/sdk/Similar-Function-Elimination/node_modules/esprima/esprima.js:2406:21)
>>> >> >> >>     at createError
>>> >> >> >>
>>> >> >> >>
>>> >> >> >>
>>> >> >> >> (/home/caiiiycuk/sdk/Similar-Function-Elimination/node_modules/esprima/esprima.js:2425:17)
>>> >> >> >>     at tolerateError
>>> >> >> >>
>>> >> >> >>
>>> >> >> >>
>>> >> >> >> (/home/caiiiycuk/sdk/Similar-Function-Elimination/node_modules/esprima/esprima.js:2460:17)
>>> >> >> >>     at parseReturnStatement
>>> >> >> >>
>>> >> >> >>
>>> >> >> >>
>>> >> >> >> (/home/caiiiycuk/sdk/Similar-Function-Elimination/node_modules/esprima/esprima.js:4533:13)
>>> >> >> >>     at parseStatement
>>> >> >> >>
>>> >> >> >>
>>> >> >> >>
>>> >> >> >> (/home/caiiiycuk/sdk/Similar-Function-Elimination/node_modules/esprima/esprima.js:4780:24)
>>> >> >> >>     at parseStatementListItem
>>> >> >> >>
>>> >> >> >>
>>> >> >> >>
>>> >> >> >> (/home/caiiiycuk/sdk/Similar-Function-Elimination/node_modules/esprima/esprima.js:3988:16)
>>> >> >> >>     at parseScriptBody
>>> >> >> >>
>>> >> >> >>
>>> >> >> >>
>>> >> >> >> (/home/caiiiycuk/sdk/Similar-Function-Elimination/node_modules/esprima/esprima.js:5489:25)
>>> >> >> >>     at parseProgram
>>> >> >> >>
>>> >> >> >>
>>> >> >> >>
>>> >> >> >> (/home/caiiiycuk/sdk/Similar-Function-Elimination/node_modules/esprima/esprima.js:5505:16)
>>> >> >> >>     at Object.parse
>>> >> >> >>
>>> >> >> >>
>>> >> >> >>
>>> >> >> >> (/home/caiiiycuk/sdk/Similar-Function-Elimination/node_modules/esprima/esprima.js:5689:23)
>>> >> >> >>     at SimilarFunctionEliminator.srcToAst
>>> >> >> >>
>>> >> >> >>
>>> >> >> >>
>>> >> >> >> (/home/caiiiycuk/sdk/Similar-Function-Elimination/src/similar_function_eliminator.js:35:20)
>>> >> >> >>
>>> >> >> >>
>>> >> >> >> Maybe I doing something wrong. Can you try? Resulting js is here
>>> >> >> >> (build.asm.js):
>>> >> >> >>
>>> >> >> >>
>>> >> >> >>
>>> >> >> >>
>>> >> >> >> https://drive.google.com/file/d/0B28AXjYMDNZscDFlZTdWMGMzQkU/view?usp=sharing
>>> >> >> >>
>>> >> >> >> Thank you!
>>> >> >> >>
>>> >> >> >> 2017-08-22 1:35 GMT+07:00 Александр Гурьянов
>>> >> >> >> <[email protected]>:
>>> >> >> >>> I think that error can be reporudced on any Unity project, I
>>> >> >> >>> will
>>> >> >> >>> check and back) Btw, thanks for nice stuff!
>>> >> >> >>>
>>> >> >> >>> 2017-08-22 1:27 GMT+07:00 arnab choudhury <[email protected]>:
>>> >> >> >>>> Thanks Alon :).
>>> >> >> >>>>
>>> >> >> >>>> Caiiycuk, is the codebase you are trying to run SFE on
>>> >> >> >>>> available
>>> >> >> >>>> publicly?
>>> >> >> >>>> Can you post the github link here if so? If not, take a look
>>> >> >> >>>> at
>>> >> >> >>>> the
>>> >> >> >>>> generated JS on which you are going to run SFE on. Make sure
>>> >> >> >>>> that
>>> >> >> >>>> there is a
>>> >> >> >>>> top level global variable called asm. If the asm.js is
>>> >> >> >>>> wrapped,
>>> >> >> >>>> then
>>> >> >> >>>> you
>>> >> >> >>>> might have to save off the asm.js (the part of the code that
>>> >> >> >>>> contains
>>> >> >> >>>> a top
>>> >> >> >>>> level variable called asm) to a separate file and try running
>>> >> >> >>>> SFE
>>> >> >> >>>> on
>>> >> >> >>>> that to
>>> >> >> >>>> see the potential size reduction.
>>> >> >> >>>>
>>> >> >> >>>> Regards,
>>> >> >> >>>> Arnab
>>> >> >> >>>>
>>> >> >> >>>> On Monday, August 21, 2017 at 10:47:22 AM UTC-7, Alon Zakai
>>> >> >> >>>> wrote:
>>> >> >> >>>>>
>>> >> >> >>>>> Very interesting stuff here! :)
>>> >> >> >>>>>
>>> >> >> >>>>> I opened this issue for implementation in Binaryen:
>>> >> >> >>>>> https://github.com/WebAssembly/binaryen/issues/1142
>>> >> >> >>>>>
>>> >> >> >>>>> On Fri, Aug 18, 2017 at 8:24 AM, arnab choudhury
>>> >> >> >>>>> <[email protected]>
>>> >> >> >>>>> wrote:
>>> >> >> >>>>>>
>>> >> >> >>>>>> Hello Emscripten-Discuss
>>> >> >> >>>>>>
>>> >> >> >>>>>> I just wanted to bring folks' attention to a new post-build
>>> >> >> >>>>>> optimization
>>> >> >> >>>>>> pass for Emscripten generated asm.js called Similar Function
>>> >> >> >>>>>> Elimination
>>> >> >> >>>>>> (SFE) that Tableau recently open sourced. I discussed with
>>> >> >> >>>>>> Alon,
>>> >> >> >>>>>> and our
>>> >> >> >>>>>> thinking is that we will be adding this pass to Binaryen's
>>> >> >> >>>>>> web
>>> >> >> >>>>>> assembly
>>> >> >> >>>>>> generator. Given that everyone is moving to Web Assembly, we
>>> >> >> >>>>>> are
>>> >> >> >>>>>> thinking we
>>> >> >> >>>>>> may not add this pass back to Emscripten. However, that
>>> >> >> >>>>>> being
>>> >> >> >>>>>> said,
>>> >> >> >>>>>> the
>>> >> >> >>>>>> Emscripten community should feel free to use Similar
>>> >> >> >>>>>> Function
>>> >> >> >>>>>> Elimination on
>>> >> >> >>>>>> Emscripten generated asm.js if you need the additional size
>>> >> >> >>>>>> reduction.
>>> >> >> >>>>>>
>>> >> >> >>>>>> https://github.com/achoudhury85/Similar-Function-Elimination
>>> >> >> >>>>>>
>>> >> >> >>>>>> At Tableau, we have observed up to 20% code size reduction
>>> >> >> >>>>>> when
>>> >> >> >>>>>> using SFE
>>> >> >> >>>>>> on template heavy codebases.
>>> >> >> >>>>>>
>>> >> >> >>>>>> Regards,
>>> >> >> >>>>>> Arnab
>>> >> >> >>>>>>
>>> >> >> >>>>>> --
>>> >> >> >>>>>> You received this message because you are subscribed to the
>>> >> >> >>>>>> Google
>>> >> >> >>>>>> Groups
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>>> >> >> >>>>>> it,
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>>> >> >> >>>>>
>>> >> >> >>>>>
>>> >> >> >>>> --
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