On Fri, 2014-06-20 at 18:05 -0400, Alex G.S. wrote:
>         Except for charts (what kind? Gantt? Or some "Task 4 is 14.3%
>         done" in a
>         graphical way?), this sounds
>         like http://bugzilla.gnome.org and not yet
>         like a convincing reason for another piece of infrastructure
>         software to
>         maintain,
>         IMHO. https://wiki.gnome.org/Bugsquad/ForMaintainers explains
>         how to get a Bugzilla product and/or component, if wanted by
>         the team.
> 
> 
> Well, after browsing, https://bugzilla.gnome.org/browse.cgi I see
> software projects, apps and code so I don't know how we could utilize
> the bugzilla for that purpose.

You wrote about the "ability to setup a sub-project" like a product or
component in Bugzilla "and have issue tracking" like a ticket in
Bugzilla and "each article could be a feature" which might be a
component or a dependency task in Bugzilla "and people could then be
assigned" which is a ticket assignee in Bugzilla.

Based on that I was wondering if a software project with subtasks,
target milestones and assignees for a task is very different from a
non-software project. 
(But yeah, issue tracking systems were not designed for task and project
management, but some organizations [ab]use them for that.)


>         I'm not sure though if there's really a technical issue to
>         solve here
>         (supporting tools) or a social 'issue' instead.
> 
> 
> What do you mean? 

I probably wanted to express that having to learn a new tool requires
convincing reasons shared by the team, otherwise a tool will not be
widely accepted and effectively used in a team.

andre

-- 
Andre Klapper  |  [email protected]
http://blogs.gnome.org/aklapper/

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