On 04/14/2013 05:59 PM, Doron Fediuck wrote:

----- Original Message -----
From: "Itamar Heim" <[email protected]>
To: "Laszlo Hornyak" <[email protected]>
Cc: "engine-devel" ovirt.org>
Sent: Sunday, April 14, 2013 5:04:55 PM
Subject: Re: [Engine-devel] watchdog

On 04/11/2013 03:54 PM, Laszlo Hornyak wrote:
Hi,

It is not really an optimization based only on console connection. In my
opinion this should be a decision factor when determining which VM to
migrate from an overloaded host. If it is a desktop and no console
connection, then it is better candidate than a desktop with console
connection or a server with or without console connection. Basically this
logic would just want to minimize the pain caused by the short lag when a
VM is live migrated.

Can I assume that a Desktop is only used when a console is connected?

connected by spice? by vnc to host or to guest? by rdp? by remote
debugging to it from a remote machine, by someone developing on it with
ssh, etc...

i agree the general use case you are describing make sense, but i rather
we model scheduling decisions directly if/where possible

Some parts of this thread are looking for perfection and on the way
creating additional tasks and reviewing cycles that are only remotely
related to the watchdog device;

Yes, we should try and reduce the existing differentiation between
desktop and a server.

No, this feature is not about closing that gap. Watchdog device is
about handling guest crash.

I strongly suggest that merging desktop and server dialogues will be
done as a different feature. The watchdog feature will take one step in
the 'right' direction- adding the (currently missing) HA tab into the
desktop dialog based on current design.


1. it is a different task.
2. i'm suggesting you can drop the code doing that distinction for the watchdog in this patch.

Doron


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