Level "A-way" (filename enigma_vi/richi06_1.xml) behaves differently when started in easy-mode even when it's marked as not having an easy-mode.
Simple fix is to just mark this level as having easy-mode, and maybe to increment the score-version because it seems that easy-mode-scores have been saved as being normal-mode-scores. In addition it might be good to change the game-engine so that if level is marked as NOT having easy-mode, then it's never started in easy-mode. (That is: Even if user has selected easy-mode, level won't be actually started in easy-mode unless level has been marked as having the easy-mode.) -- Markus Laire _______________________________________________ Enigma-devel mailing list Enigma-devel@nongnu.org http://lists.nongnu.org/mailman/listinfo/enigma-devel