Level "A-way" (filename enigma_vi/richi06_1.xml) behaves differently
when started in easy-mode even when it's marked as not having an
easy-mode.

Simple fix is to just mark this level as having easy-mode, and maybe
to increment the score-version because it seems that easy-mode-scores
have been saved as being normal-mode-scores.


In addition it might be good to change the game-engine so that if
level is marked as NOT having easy-mode, then it's never started in
easy-mode. (That is: Even if user has selected easy-mode, level won't
be actually started in easy-mode unless level has been marked as
having the easy-mode.)

--
Markus Laire


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