Hi Ronald,
When I remove the else clause, I'll just end up with "No player 0 defined".
But when I remove the whole if IsInside construct, i can play levels.
I've verified that the player coordinates are passed correctly, and
the level size.

however, the gridpos in src/world.cc IsInsideLevel has a huge y coordinate...
replacing round_down<int>() by int() in the en_set_actor function helped.
But it shouldn't... that does smell like compiler error to me.

best regards,
Erich Schubert
--
   erich@(mucl.de|debian.org)      --      GPG Key ID: 4B3A135C    (o_
 To understand recursion you first need to understand recursion.   //\
 Wo befreundete Wege zusammenlaufen, da sieht die ganze Welt für   V_/_
       eine Stunde wie eine Heimat aus. --- Herrmann Hesse


_______________________________________________
Enigma-devel mailing list
Enigma-devel@nongnu.org
http://lists.nongnu.org/mailman/listinfo/enigma-devel

Reply via email to