Hi Ronald, When I remove the else clause, I'll just end up with "No player 0 defined". But when I remove the whole if IsInside construct, i can play levels. I've verified that the player coordinates are passed correctly, and the level size.
however, the gridpos in src/world.cc IsInsideLevel has a huge y coordinate... replacing round_down<int>() by int() in the en_set_actor function helped. But it shouldn't... that does smell like compiler error to me. best regards, Erich Schubert -- erich@(mucl.de|debian.org) -- GPG Key ID: 4B3A135C (o_ To understand recursion you first need to understand recursion. //\ Wo befreundete Wege zusammenlaufen, da sieht die ganze Welt für V_/_ eine Stunde wie eine Heimat aus. --- Herrmann Hesse _______________________________________________ Enigma-devel mailing list Enigma-devel@nongnu.org http://lists.nongnu.org/mailman/listinfo/enigma-devel