Hi,
Alexandros Tasos schrieb:
Here are some moooore boogies I found: 1. Alt+Return does not work with Windows Vista.
Most likely a bug in SDL, not Enigma. The fellows from SDL have to adapt to Windows Vista as well, this will need some time. Only after this we can try to repair the remaining bugs in Enigma in Vista.
2. If you try to mark a level that has only a difficult mode as unsolved (by pressing the U key) and you have set easy mode, it doesn't work at all.
Hmm ... I can't confirm this bug. Please give a detailed description (which level, which OS, what exactly are you doing to produce the bug?)
3. In 320x240 resolution, when playing a level, the timer is shown on the right side, not on the left.
Yes, I can confirm this. However, there are still lots of graphical bugs in 320x240.
4. (Translation bug) After performing a search, the string "Search results" that appears on the upper left corner is not translated into the chosen language.
"Search Result" is the name of a virtual level pack, just like "Auto" or "History". That's why there's no translation: It's a title, not an ordinary string. I just looked at index.xsd, and as far as I understand it, translation of level pack titles is not planned yet.
5. When performing a search, if no levels are found, Enigma redirects me to my current levelpack (I suggest that Enigma should return a message like "No levels found")
Yes, I found this confusing, too. I'd prefer an empty "Search Result" level pack screen, this should be easiest, but Ronald surely thought about this when writing the redirection code?
6. Sometimes Enigma crashes unexpectedly in Windows Vista (this happens with all versions of Enigma, it's not a bug that could be fixable)
Okay. Can't do anything here without a backtrace. Possibly even a bug in SDL, who knows? Best greets, Andreas _______________________________________________ Enigma-devel mailing list Enigma-devel@nongnu.org http://lists.nongnu.org/mailman/listinfo/enigma-devel