On Mon, 03 Apr 2006 22:32:13 -0400 Jason Tackaberry <[EMAIL PROTECTED]> babbled:

> I would definitely love to see subpixel resolution (for scaling and
> positioning of objects, particularly).  Is this on the radar?  Or is it
> a complete pipe dream?

a bit of a pipe dream as it's either
1. really expensive as you basically have to render N times more pixels and
then down-scale (you can do this.. but putting a buffer canvas IN an image
object and place the image object in a parent buffer canvas and just have there
image object scale the buffer canvas down - i actually use this for
thumbnailing etc.)
or
2. you need to have insanely tricky/smart code to intelligently sub-pixel
render only "edges" of things etc.

all in all - it is possible already with brute-force by just double-parenting
a canvas.
ie.
buffer canvas -> image object -> output canvas

(where the image object scales your first buffer canvas any way you like).

as i said. this doesn't come cheap.

> Cheers,
> Jason
> 
> 
> 
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-- 
------------- Codito, ergo sum - "I code, therefore I am" --------------
The Rasterman (Carsten Haitzler)    [EMAIL PROTECTED]
裸好多
Tokyo, Japan (東京 日本)


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