Hi Carsten,
Thanks for your reply.  I want to dynamically display different images in my 
GUI, the images are read from SD card.
How to add this feature ? Please help,thanks.



At 2019-10-22 16:45:55, "Carsten Haitzler (The Rasterman)" 
<[email protected]> wrote:
>On Tue, 22 Oct 2019 15:03:47 +0800 (CST) Jing <[email protected]> said:
>
>> Hi all,
>> I define a IMAGE part in my EDC file with a default image. And call
>> evas_object_image_file_set() to display a new image.  But when other parts
>> receive a signal or event,  this IMAGE part will return to display the
>> default png image,  please advise how to fix this issue,  many thanks.
>
>never do that. the image is owned/controlled by edje. you are not meant to
>modify the object of an edje part in any way. also don't rely on it always
>existing. it may be deleted and re-created. you do not own this object. the
>edje parent does.
>
>if you want to have an image you can control, then SWALLOW parts are for that.
>you provide an object to edje to "swallow into" the part. this means edje will
>do these things to the swallowed object:
>
>1. move + resize this object
>2. stack it (raise/lower etc.)
>3. take over layer controls (just don't mess with the layer to begin with)
>4. show/hide as needed
>5. set clipper
>6. apply any evas maps
>7. control pass/repeat events flags
>
>when the edje parent is deleted, child swallowed objects are orphaned (they are
>kicked out of the parent edje) and it's up to you to clean them up or re-use
>them as needed.
>
>so create an image and then swallow this image object into a SWALLOW part.
>
>
>-- 
>------------- Codito, ergo sum - "I code, therefore I am" --------------
>Carsten Haitzler - [email protected]

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