Hi Carsten, Is there a way to compress the original image into a small image to display? Any demo for it ?
Thanks. At 2019-10-24 19:03:52, "Carsten Haitzler (The Rasterman)" <ras...@rasterman.com> wrote: >On Thu, 24 Oct 2019 18:58:30 +0800 (CST) Jing <chenjing...@126.com> said: > >> Hi Vincent, thanks for your advise, thanks. >> >> Hi Carsten, any advise for the memory consumption issue when display image >> number/size is large ? Thanks. > >use thumbnails? don't create image objects that are not visible? create them >when they become visible? > >> At 2019-10-23 18:14:45, "Vincent Torri" <vincent.to...@gmail.com> wrote: >> >On Wed, Oct 23, 2019 at 12:05 PM Jing <chenjing...@126.com> wrote: >> >> >> >> Hi Carsten,I am using a raw edje object. Follow your advise, i use >> >> evas_object_image_add and evas_object_image_file_set can display different >> >> images in my GUI. But when the number/size of image is large, it will >> >> consume a lot of memory, is there any way to reduce the memory >> >> consumption? >> >> >> >> Besides, it there any way to play mp3 and mp4 file ? Please advise, many >> >> thanks. >> > >> >you can use emotion library for media files. You must compile the EFL >> >with at least a video backend (vlc or xine or gstreamer 1) >> > >> >Vincent >> > >> >> >> >> At 2019-10-22 21:31:36, "Carsten Haitzler" <ras...@rasterman.com> wrote: >> >> >On Tue, 22 Oct 2019 20:13:51 +0800 (CST) Jing <chenjing...@126.com> >> >> >said: >> >> > >> >> >> Hi Carsten, >> >> >> Thanks for your reply. I want to dynamically display different images >> >> >> in my GUI, the images are read from SD card. How to add this feature ? >> >> >> Please help,thanks. >> >> > >> >> >many ways. you can use a basic evas image object (evas_object_image_add) >> >> >then set the file on it and query size, set min/max size hints so edje >> >> >will do the right thing in sizing the object. swallow this object into >> >> >the right swallow part name. efl, enlightenment, terminology, rage is >> >> >full of code like this. you can use an elm image which will handle async >> >> >loading for you and some other things if you want to pass off that >> >> >handling to elementary. >> >> > >> >> >it all depends on your existing code and where you have started from. are >> >> >you using a raw edje object. en elm layout (which wraps edje objects)? >> >> >what other objects and code are you using? >> >> > >> >> >> At 2019-10-22 16:45:55, "Carsten Haitzler (The Rasterman)" >> >> >> <ras...@rasterman.com> wrote: >> >> >> >On Tue, 22 Oct 2019 15:03:47 +0800 (CST) Jing <chenjing...@126.com> >> >> >> >said: >> >> >> > >> >> >> >> Hi all, >> >> >> >> I define a IMAGE part in my EDC file with a default image. And call >> >> >> >> evas_object_image_file_set() to display a new image. But when other >> >> >> >> parts receive a signal or event, this IMAGE part will return to >> >> >> >> display the default png image, please advise how to fix this >> >> >> >> issue, many thanks. >> >> >> > >> >> >> >never do that. the image is owned/controlled by edje. you are not >> >> >> >meant to modify the object of an edje part in any way. also don't rely >> >> >> >on it always existing. it may be deleted and re-created. you do not >> >> >> >own this object. the edje parent does. >> >> >> > >> >> >> >if you want to have an image you can control, then SWALLOW parts are >> >> >> >for that. you provide an object to edje to "swallow into" the part. >> >> >> >this means edje will do these things to the swallowed object: >> >> >> > >> >> >> >1. move + resize this object >> >> >> >2. stack it (raise/lower etc.) >> >> >> >3. take over layer controls (just don't mess with the layer to begin >> >> >> >with) >> >> >> >4. show/hide as needed >> >> >> >5. set clipper >> >> >> >6. apply any evas maps >> >> >> >7. control pass/repeat events flags >> >> >> > >> >> >> >when the edje parent is deleted, child swallowed objects are orphaned >> >> >> >(they are kicked out of the parent edje) and it's up to you to clean >> >> >> >them up or re-use them as needed. >> >> >> > >> >> >> >so create an image and then swallow this image object into a SWALLOW >> >> >> >part. >> >> >> > >> >> >> > >> >> >> >-- >> >> >> >------------- Codito, ergo sum - "I code, therefore I am" >> >> >> >-------------- Carsten Haitzler - ras...@rasterman.com >> >> > >> >> > >> >> >-- >> >> >------------- Codito, ergo sum - "I code, therefore I am" -------------- >> >> >Carsten Haitzler - ras...@rasterman.com >> >> >> >> _______________________________________________ >> >> enlightenment-devel mailing list >> >> enlightenment-devel@lists.sourceforge.net >> >> https://lists.sourceforge.net/lists/listinfo/enlightenment-devel >> > >> > >> >_______________________________________________ >> >enlightenment-devel mailing list >> >enlightenment-devel@lists.sourceforge.net >> >https://lists.sourceforge.net/lists/listinfo/enlightenment-devel >> >> _______________________________________________ >> enlightenment-devel mailing list >> enlightenment-devel@lists.sourceforge.net >> https://lists.sourceforge.net/lists/listinfo/enlightenment-devel > > >-- >------------- Codito, ergo sum - "I code, therefore I am" -------------- >Carsten Haitzler - ras...@rasterman.com _______________________________________________ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel