Hi Carsten,  Is there a way to compress the original image into a small image 
to display? Any demo for it ?



Thanks.
At 2019-10-24 19:03:52, "Carsten Haitzler (The Rasterman)" 
<ras...@rasterman.com> wrote:
>On Thu, 24 Oct 2019 18:58:30 +0800 (CST) Jing  <chenjing...@126.com> said:
>
>> Hi Vincent, thanks for your advise, thanks.
>> 
>> Hi Carsten,  any advise for the memory consumption issue when display image
>> number/size is large ?  Thanks.
>
>use thumbnails? don't create image objects that are not visible? create them
>when they become visible?
>
>> At 2019-10-23 18:14:45, "Vincent Torri" <vincent.to...@gmail.com> wrote:
>> >On Wed, Oct 23, 2019 at 12:05 PM Jing <chenjing...@126.com> wrote:
>> >>
>> >> Hi Carsten,I am using a raw edje object. Follow your advise, i use
>> >> evas_object_image_add and evas_object_image_file_set can display different
>> >> images in my GUI. But when the number/size of image is large,  it will
>> >> consume a lot of memory, is there any way to reduce the memory 
>> >> consumption?
>> >>
>> >> Besides, it there any way to play mp3 and mp4 file ?  Please advise, many
>> >> thanks.
>> >
>> >you can use emotion library for media files. You must compile the EFL
>> >with at least a video backend (vlc or xine or gstreamer 1)
>> >
>> >Vincent
>> >
>> >>
>> >> At 2019-10-22 21:31:36, "Carsten Haitzler" <ras...@rasterman.com> wrote:
>> >> >On Tue, 22 Oct 2019 20:13:51 +0800 (CST) Jing  <chenjing...@126.com> 
>> >> >said:
>> >> >
>> >> >> Hi Carsten,
>> >> >> Thanks for your reply.  I want to dynamically display different images
>> >> >> in my GUI, the images are read from SD card. How to add this feature ?
>> >> >> Please help,thanks.
>> >> >
>> >> >many ways. you can use a basic evas image object (evas_object_image_add)
>> >> >then set the file on it and query size, set min/max size hints so edje
>> >> >will do the right thing in sizing the object. swallow this object into
>> >> >the right swallow part name. efl, enlightenment, terminology, rage is
>> >> >full of code like this. you can use an elm image which will handle async
>> >> >loading for you and some other things if you want to pass off that
>> >> >handling to elementary.
>> >> >
>> >> >it all depends on your existing code and where you have started from. are
>> >> >you using a raw edje object. en elm layout (which wraps edje objects)?
>> >> >what other objects and code are you using?
>> >> >
>> >> >> At 2019-10-22 16:45:55, "Carsten Haitzler (The Rasterman)"
>> >> >> <ras...@rasterman.com> wrote:
>> >> >> >On Tue, 22 Oct 2019 15:03:47 +0800 (CST) Jing <chenjing...@126.com>
>> >> >> >said:
>> >> >> >
>> >> >> >> Hi all,
>> >> >> >> I define a IMAGE part in my EDC file with a default image. And call
>> >> >> >> evas_object_image_file_set() to display a new image.  But when other
>> >> >> >> parts receive a signal or event,  this IMAGE part will return to
>> >> >> >> display the default png image,  please advise how to fix this
>> >> >> >> issue,  many thanks.
>> >> >> >
>> >> >> >never do that. the image is owned/controlled by edje. you are not
>> >> >> >meant to modify the object of an edje part in any way. also don't rely
>> >> >> >on it always existing. it may be deleted and re-created. you do not
>> >> >> >own this object. the edje parent does.
>> >> >> >
>> >> >> >if you want to have an image you can control, then SWALLOW parts are
>> >> >> >for that. you provide an object to edje to "swallow into" the part.
>> >> >> >this means edje will do these things to the swallowed object:
>> >> >> >
>> >> >> >1. move + resize this object
>> >> >> >2. stack it (raise/lower etc.)
>> >> >> >3. take over layer controls (just don't mess with the layer to begin
>> >> >> >with)
>> >> >> >4. show/hide as needed
>> >> >> >5. set clipper
>> >> >> >6. apply any evas maps
>> >> >> >7. control pass/repeat events flags
>> >> >> >
>> >> >> >when the edje parent is deleted, child swallowed objects are orphaned
>> >> >> >(they are kicked out of the parent edje) and it's up to you to clean
>> >> >> >them up or re-use them as needed.
>> >> >> >
>> >> >> >so create an image and then swallow this image object into a SWALLOW
>> >> >> >part.
>> >> >> >
>> >> >> >
>> >> >> >--
>> >> >> >------------- Codito, ergo sum - "I code, therefore I am"
>> >> >> >-------------- Carsten Haitzler - ras...@rasterman.com
>> >> >
>> >> >
>> >> >--
>> >> >------------- Codito, ergo sum - "I code, therefore I am" --------------
>> >> >Carsten Haitzler - ras...@rasterman.com
>> >>
>> >> _______________________________________________
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>> >
>> >
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>
>
>-- 
>------------- Codito, ergo sum - "I code, therefore I am" --------------
>Carsten Haitzler - ras...@rasterman.com

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