On Tue, 27 Feb 2007 19:27:37 -0500 Jason Tackaberry <[EMAIL PROTECTED]> babbled:
> Hi, > > Recently (as of 0.9.9.036 I think), evas no longer has the ability to > have a viewport size that differs from the output size. This was a > feature we (Freevo) relied on -- what was the motivation for removing > this feature? Is there any alternative method to achieve equivalent > functionality in evas? ok. here's why. 1. the viewport support is actully broken for a lot of engines if viewport != canvas output exactly. objects are broken too for many cases (image borders, textblock, text objects etc.) 2. it makes it more complex co-ordinate (world vs output etc.) for engines and the canvas 3. the viewport actually doesn't give you anything you can't really achieve by just scaling objects. 4. it basically wasn't used anywhere (you are the first known use of the viewport feature for evas). :) i know it was sneaky... :) but i decided simplicity was better than the complexity and broken state things were in :( > Thanks, > Jason. > > > ------------------------------------------------------------------------- > Take Surveys. Earn Cash. Influence the Future of IT > Join SourceForge.net's Techsay panel and you'll get the chance to share your > opinions on IT & business topics through brief surveys-and earn cash > http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV > _______________________________________________ > enlightenment-devel mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/enlightenment-devel > -- ------------- Codito, ergo sum - "I code, therefore I am" -------------- The Rasterman (Carsten Haitzler) [EMAIL PROTECTED] 裸好多 Tokyo, Japan (東京 日本) ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ enlightenment-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
