On Fri, 2 Mar 2007 16:38:48 GMT,
"[EMAIL PROTECTED]" <[EMAIL PROTECTED]> wrote :

> 
>       Carsten wrote:
> 
> > > Recently (as of 0.9.9.036 I think), evas no longer has the
> > > ability to have a viewport size that differs from the output
> > > size.  This was a feature we (Freevo) relied on -- what was
> > > the motivation for removing this feature?  Is there any
> > > alternative method to achieve equivalent functionality in evas?
> > 
> > ok. here's why.
> > 
> > .....
> > .....
> > 3. the viewport actually doesn't give you anything you can't
> > really achieve by just scaling objects.
> 
>       Yes, except that they won't be able to scale everything
> as might be desired.
>       eg. for image borders one'd need an evas api func to
> set 'image_border_fill' (lw,rw,th,bh kind of inputs), and for
> text...... Well, the most satisfying way of dealing with this
> would be to use freetype to pick an idex that best fits a given
> x,y scale (though I'm not sure how well that would work with
> bitmap font glyphs). But without automatic viewport scaling,
> it would mean an api func for setting a text obj's 'scaling'
> somehow.

I'm not sure I understand what viewports really are since I've never
used them, but from what I understand, you can still use the buffer
engine of Evas to render your objects into an image, and then use this
image object as a viewport (it can be scaled, moved, and even be
blended). But maybe it's not as efficient as the previous viewport
feature.

Regards,
Simon TRENY <MoOm>

> 
> 
> 
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