> dx = dy = 0;
> if (o->changed)
> {
> dx = (obj->cur.geometry.x - obj->prev.geometry.x);
> dy = (obj->cur.geometry.y - obj->prev.geometry.y);
> }
Arghhhh.. :( No, that should be backwards! Never mind, I'll
send a patch to care of this a bit later. :)
jose.
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