>   dx = dy = 0;
>   if (o->changed)
>     {
>       dx = (obj->cur.geometry.x - obj->prev.geometry.x);
>       dy = (obj->cur.geometry.y - obj->prev.geometry.y);
>     }

        Arghhhh.. :(  No, that should be backwards! Never mind, I'll
send a patch to care of this a bit later. :)

   jose.



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