On Mon, 2007-28-05 at 21:14 -0500, Nathan Ingersoll wrote:
> Evas_Coord was originally defined as a float, so you may see a few
> remnants like that. Also there was originally support for non
> one-to-one mappings of evas coordinate space to world coordinates.

Do you know the reason for the change to int?  Was it just because none
of the engines took advantage of it?  Obviously I'd like to see
Evas_Coord be a float. :)  But perhaps the reason for the change to int
is indicative of a deeper problem.

Cheers,
Jason.


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