On Jan 18, 2008 11:15 PM, Ben Martin <[EMAIL PROTECTED]> wrote:
>
> On Sat, 2008-01-19 at 12:58 +1100, Carsten Haitzler wrote:
> > On Fri, 18 Jan 2008 14:00:53 +1000 Ben Martin
> > <[EMAIL PROTECTED]>
> > babbled:
> > > Also if emotion works well on the n8x0 I'd have that going as part
> > of a
> > > demo loop or available for easy exhibition.
> >
> > i actually haven't built libxine and/or emotion for the n800 or my neo(s). 
> > :/ it
> > likely will NOT run that well... :(
> >
>
> Well, a sub 200mhz smart phone can pull off about 15fps depending on how
> things are encoded. So I'm still optimistic that an n800 can do
> "acceptably" for some video playback... but I'll get back to you on that
> sometime :)

Forget about it. N8xx devices have lots of problems, like a huge
screen resolution, slow memory bandwidth, video card problems... to
name a few. MPlayer, the best player so far, have lots of
optimizations, JIT scaler optimizations, use of double pixel, writes
to framebuffer directly in YUV, and can barely play real things.
   At INdT we really want to backport MPlayer changes to libxine,
since we could use it instead of dealing with MPlayer stdout/in and
slave mode. Also, it does gapless playback, something we want. But
this port is just as simple as compile and run, you need to do some
(lots?) of code.
   And this would solve the problem for regular playback using Xv
(maybe FB) and YUV, not going YUV -> RGB to be used in Emotion, you
have the conversion AND will work with more data, so it's slower on
N8xx :-(


-- 
Gustavo Sverzut Barbieri
--------------------------------------
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 Skype: gsbarbieri
Mobile: +55 (81) 9927 0010

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