Am Sat, 19 Jan 2008 10:37:21 +1100 schrieb Carsten Haitzler (The
Rasterman):

Hi,

did you get your OpenGL back and were able to test Blender?

regards
Andreas

> On Sun, 30 Dec 2007 13:56:45 +0100 Andreas Volz <[EMAIL PROTECTED]>
> babbled:
> 
> hmm - is blender MANUALLY resizing its window? can o0ther people
> reproduce? me
> - i just am happily having my whole xserver segv when any opengl app
> is run at the moment so i can;'t test until i fix this.
> 
> > Hello,
> > 
> > I'm not sure if there's a bug in the E17 fullscreen policy or in
> > Blender, so I'll ask here before filing a bug.
> > 
> > > blender --help
> > ...
> > Window options:
> >   -w            Force opening with borders (default)
> >   -W            Force opening without borders
> >   -p <sx> <sy> <w> <h>  Open with lower left corner at <sx>, <sy>
> >                         and width and height <w>, <h>
> > 
> > 
> > Both options work well with other window managers (e.g. Metacity).
> > But they both doesn't work as I expect with E17.
> > 
> > If I use option "-w" it opens in a maximized window, but the window
> > in as big as the complete screen and stays below my lower shelf. To
> > get the desired result I need to resize the window to a small size
> > and then maximize the window again with the maximize button.
> > 
> > The option "-W" is also not working really good. The window is
> > maximized without border, but does still stay below the bar.
> > 
> > I know there're much possible configuration settings that influence
> > this. But I'm very confused to finding out the correct ones.
> > 
> > BTW: See my next mail about that topic.
> > 
> > regards
> > Andreas
> > 
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> 
> 
> -- 
> ------------- Codito, ergo sum - "I code, therefore I am"
> -------------- The Rasterman (Carsten Haitzler)
> [EMAIL PROTECTED]
> 
> 
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