On Fri, Nov 14, 2008 at 11:15 AM, The Rasterman Carsten Haitzler <[EMAIL PROTECTED]> wrote: > On Thu, 13 Nov 2008 11:48:40 -0200 "Gustavo Sverzut Barbieri" > <[EMAIL PROTECTED]> babbled: > > i'd say add it in - default precision can be 0.0 (ie as accurate as possible). > e17's powersave can try and change this - but there is a problem. animators > WANT to run very regularly. normal timers do not. internally ecore_animator > uses timers. i think we need a way to flag timers as movable or not. so the > ecore_animator timer - if there, won't be shifted, but other timers will shift > TO the animator timer instead. in this way the animator remains regular but we > merge nearby timers in. add that and it'll be pretty much perfect. powersave
i don't see problems with that, you would like to make this big when you want extreme power saving, so animations should be stopped by that time. if no timers other than animators would happen, then it would still run on regular basis... -- Gustavo Sverzut Barbieri http://profusion.mobi embedded systems -------------------------------------- MSN: [EMAIL PROTECTED] Skype: gsbarbieri Mobile: +55 (19) 9225-2202 ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ enlightenment-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
