Gustavo Sverzut Barbieri wrote:
> On Fri, Aug 7, 2009 at 9:37 AM, Cedric BAIL<cedric.b...@free.fr> wrote:
>> On Fri, Aug 7, 2009 at 1:35 PM, Christopher
>> Michael<cpmicha...@comcast.net> wrote:
>>> While doing some digging as to why evas_object_resize was taking a lot
>>> longer than evas_object_move, I noticed that evas_object_move is NOT calling
>>> evas_object_recalc_clippees unless the obj->layer->evas->events_frozen <= 0.
>>>
>>> I compared the code with what is in evas_object_resize and noticed that
>>> evas_object_resize is calling evas_object_recalc_clippees regardless if
>>> events were frozen or not. I've attached a patch that makes
>>> evas_object_resize work like evas_object_move in this regard.
>>>
>>> I have tested this patch with E and also with Elementary and did not notice
>>> any artifacts or problems.
>>>
>>> I currently do not have ewl or etk installed so I did not test with those,
>>> but if someone else has those installed and is brave enough, please feel
>>> free to test this patch.
>> I did test it locally with my own programs, and this change sounds good to 
>> me.
>>
>>> I did NOT do a direct commit on this as evas is a very core part of EFL and
>>> I did not want to purposely break things without 1) more testing & 2)
>>> confirmation/approval from people that know evas better than myself...
>> I will vote for a commit with a big comment stating that it could
>> create glitch on screen and we will revert if someone report a
>> breakage.
> 
> I guess this comment is not even required, if nobody complains in few
> days then there should be no problem... if people do we'll know what
> it is.
> 
> but clearly this was a "forgotten" thing and the patch is correct.
> 
Ok, since it seems that the general consensus is to apply this, then I 
will commit the fix with the suggested comments. Thank you guys for 
taking a look at it :) I'm not entirely sure how much of a speed up for 
resizing that this will actually give, but it keeps the code inline with 
what happens in a 'move' and should avoid needless clippees recalc wrt 
evas events being frozen.

I've also noticed a few places in the same evas_object_main.c file where 
code could be consolidated. As I dig deeper into why resizes are (imo) 
slow (granted not noticeably, but certainly not optimized), I may do 
some consolidation there...but in order to keep things in working order, 
I will more than likely send them as patches rather than direct commits 
(to be on the safe side).

Thanks for you time !

Cheers,
dh


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