On Fri, Sep 30, 2011 at 10:37:07PM +0100, Rui Miguel Silva Seabra wrote:
> Em 30-09-2011 18:46, Jim Kukunas escreveu:
> > On Fri, Sep 30, 2011 at 12:39:20PM +0900, Carsten Haitzler wrote:
> >> On Thu, 29 Sep 2011 10:42:29 -0700 Jim Kukunas
> >> <james.t.kuku...@linux.intel.com>  said:
> >>
> >> well.. lucas committed this without me getting around to my review... i 
> >> found
> >> several issues with it. A_MASK_SSE3 was being declared all the time and 
> >> never
> >> used in the inline funcs. it was ONLY used in 1 of the c files. i moved it
> >> there. also you called the C init funcs for rel ops - not the sse3 ones. 
> >> copy&
> >> paste bug. also unused return value warnings in cpu sse3 detection 
> >> function.
> > Whoops. Thanks for fixing these issues.
> >
> >> i ran a full expedite run:
> >>
> >> http://www.enlightenment.org/~raster/speed.html
> >>
> >> (i5-2500 CPU @ 3.30GHz, GeForce GTS 450, e17 running with OpenGL 
> >> compositor).
> >>
> >> just as a comparison - after the sse3 speedups, speed vs the nvidia gpu:
> >>
> >> http://www.enlightenment.org/~raster/speedgl.html
> >>
> >> i haven't tested against an atom yet.
> > Cool. I think these patches really shine on the atom.
> >
> > There is a much bigger difference between 21 frames and 46 frames, then
> > betweeen 179 frames and 397 frames.
> That's awesome for my Atom tablet with a GMA3150, also running the Free 
> Software drivers.
> 
> I notice in raster's comparison that some items get dramatically worse, 
> even though overall it's an amazing improvement which I'm going to 
> compile this weekend :)
> 
> Do you think you could visit them specifically, and perhaps make them go 
> much better rather than the current 80% worse or similar? :)

Perhaps I misunderstood what raster posted, but I don't see any tests
where my patches hurt performance by 80%. 

>From what I understand, the first link he posted was comparing the xlib engine
before and after my patches and the second link was comparing the xlib engine 
with the gl engine.

It appears that csv 2 is the same in both links, with csv 1 being the
old xlib engine and csv 3 being the gl engine.

> 
> Good job, anyway, good job!
> 
> Rui
> 
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-- 
Jim Kukunas
Intel Open Source Technology Center

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All of the data generated in your IT infrastructure is seriously valuable.
Why? It contains a definitive record of application performance, security
threats, fraudulent activity, and more. Splunk takes this data and makes
sense of it. IT sense. And common sense.
http://p.sf.net/sfu/splunk-d2dcopy2
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