I tried running the ecore animator example as is. No modifications and the
problem persists. The problem is as follows:


   - TImer is created
   - Timer continuously creates handles
   - TImer is deleted - handle creation process comes to a stop

If the timer is allowed to continue, Handles are still leaking and real
bad. If you let things run with 5 or 6 timers for a couple of hours the
computer pretty much grinds to a halt.

-------------------------------------------------------------------------------
Also again any ideas on the directdraw problem? Anyone?

As I said, if the user changes the screen orientation. The drirectdraw
canvas dies. Blacks out. I am assuming it is because the graphics device is
taken over by windows to change the screen orientation. The ddraw canvas is
unable to get the device back once the screen orientation is changed.





On Thu, Mar 1, 2012 at 9:59 PM, HariHara Sudhan <h...@emo2.com> wrote:

> I had tried this with the ecore animator example yesterday. Will do it
> again and send you the results.
>
>
>
>
> On Thu, Mar 1, 2012 at 6:36 PM, Vincent Torri <vincent.to...@gmail.com>wrote:
>
>> On Thu, Mar 1, 2012 at 1:11 PM, HariHara Sudhan <h...@emo2.com> wrote:
>> > Yesterday I was trying to use
>> >
>> http://www.codeproject.com/Articles/150463/LeakMon-Track-Handle-leak-GDI-Leak-and-Memory-Leak
>>
>> i've indeed seen it before. Can you try it with the ecore_animator
>> example ?
>>
>> Vincent
>>
>> > Do let me know this one is ok.
>> >
>> > btw on an unrelated problem. I am running EFL on DirectDraw. The
>> > application runs perfect and I have to say beautifully well.
>> >
>> > Except for when the user changes screen orientation. EFL immediately
>> > displays a black screen (in the application) and the display is lost.
>> One
>> > has to restart the application post that and things work.
>> >
>> > I have been behind this problem for a day or two now and am hopelessly
>> > lost. Is there something we need to do once the enumdisplaysettings is
>> > done? Like refresh the buffer or close and reinitialize ddraw?
>> >
>> >
>> >
>> >
>> >
>> >
>> >
>> > On Thu, Mar 1, 2012 at 4:51 PM, Vincent Torri <vincent.to...@gmail.com
>> >wrote:
>> >
>> >> On Wed, Feb 29, 2012 at 9:23 AM, HariHara Sudhan <h...@emo2.com>
>> wrote:
>> >> > Also with GDI the leak is very high while with directx handles leak
>> >> slower.
>> >> > Nevertheless there is some kind of a leak.
>> >> >
>> >> > Am I doing something wrong ?
>> >>
>> >> I don't think so. It's more the GDI engine that is leaking. If you
>> >> know good tools to see where there are leaks, i'll try to debug that
>> >>
>> >> Vincent
>> >>
>> >> >
>> >> > On Wed, Feb 29, 2012 at 1:50 PM, HariHara Sudhan <h...@emo2.com>
>> wrote:
>> >> >
>> >> >> Hello Devs,
>> >> >>
>> >> >> I have a strange problem. EFL running on windows minGw starts
>> leaking
>> >> >> handles (constantly creates handles crossing 4000000+ over a few
>> minutes
>> >> >> time) when you run a timer or animator.
>> >> >>
>> >> >> Any guesses on why this is happening? I am running this example -
>> >> >>
>> >>
>> http://docs.enlightenment.org/auto/ecore/ecore_animator_example_8c-example.html
>> >> >>
>> >> >> To see the handles being created I use windows task manager with
>> handles
>> >> >> column enabled
>> >> >>
>> >> >> --
>> >> >> Regards
>> >> >>
>> >> >> HariHaraSudhan
>> >> >>
>> >> >>
>> >> >
>> >> >
>> >> > --
>> >> > Regards
>> >> >
>> >> > HariHaraSudhan
>> >> >
>> >>
>> ------------------------------------------------------------------------------
>> >> > Virtualization & Cloud Management Using Capacity Planning
>> >> > Cloud computing makes use of virtualization - but cloud computing
>> >> > also focuses on allowing computing to be delivered as a service.
>> >> > http://www.accelacomm.com/jaw/sfnl/114/51521223/
>> >> > _______________________________________________
>> >> > enlightenment-devel mailing list
>> >> > enlightenment-devel@lists.sourceforge.net
>> >> > https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
>> >>
>> >>
>> >>
>> ------------------------------------------------------------------------------
>> >> Virtualization & Cloud Management Using Capacity Planning
>> >> Cloud computing makes use of virtualization - but cloud computing
>> >> also focuses on allowing computing to be delivered as a service.
>> >> http://www.accelacomm.com/jaw/sfnl/114/51521223/
>> >> _______________________________________________
>> >> enlightenment-devel mailing list
>> >> enlightenment-devel@lists.sourceforge.net
>> >> https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
>> >>
>> >
>> >
>> >
>> > --
>> > Regards
>> >
>> > HariHaraSudhan
>> >
>> ------------------------------------------------------------------------------
>> > Virtualization & Cloud Management Using Capacity Planning
>> > Cloud computing makes use of virtualization - but cloud computing
>> > also focuses on allowing computing to be delivered as a service.
>> > http://www.accelacomm.com/jaw/sfnl/114/51521223/
>> > _______________________________________________
>> > enlightenment-devel mailing list
>> > enlightenment-devel@lists.sourceforge.net
>> > https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
>>
>>
>> ------------------------------------------------------------------------------
>> Virtualization & Cloud Management Using Capacity Planning
>> Cloud computing makes use of virtualization - but cloud computing
>> also focuses on allowing computing to be delivered as a service.
>> http://www.accelacomm.com/jaw/sfnl/114/51521223/
>> _______________________________________________
>> enlightenment-devel mailing list
>> enlightenment-devel@lists.sourceforge.net
>> https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
>>
>
>
>
> --
> Regards
>
> HariHaraSudhan
>
>


-- 
Regards

HariHaraSudhan
------------------------------------------------------------------------------
Virtualization & Cloud Management Using Capacity Planning
Cloud computing makes use of virtualization - but cloud computing 
also focuses on allowing computing to be delivered as a service.
http://www.accelacomm.com/jaw/sfnl/114/51521223/
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