More info, this algorithm is actually wrong altogether. With my recent
commit, the final position will be correctly returned as 1.0, but frames
just prior to it will be greater than 1.0, which is clearly wrong.

On Sun, May 6, 2012 at 12:44 PM, Michael Blumenkrantz <
michael.blumenkra...@gmail.com> wrote:

> I noticed today that this function is broken at 1.0 (final frame) using
> ECORE_POS_MAP_ACCELERATE; it doesn't return 1.0 as it should, and thus the
> final frame is never reached. I've committed an amazingly hackish fix, but
> feel free to modify it if there's a slower, more mathematically correct
> solution.
>
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