beside the fact that you didn't add @since in the doc, that you didn't
update ChangeLog and NEWS, a quaternion can represent a rotation in a
3D vector space if it is a unit quaternion. It's not mentioned in the
doc, nor tested in the code. Is it normal ?

Vincent

On Wed, Jul 11, 2012 at 3:26 AM, Christophe Sadoine <[email protected]> wrote:
> Hello,
>
> So this is a patch to rotate an evas map with a quaternion.
> You can use this to avoid gimbal lock... for example in the elementary
> evas map 3d test, if you put the Rot y angle to 90 then Rot x and Rot
> z will do the same rotation...
>
> --
> http://indefini.org
>
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