Hi Christophe,

On Wed, Jul 11, 2012 at 09:41:55PM +0900, Christophe Sadoine wrote:
> On 11 July 2012 14:36, Vincent Torri <[email protected]> wrote:
> > On Wed, Jul 11, 2012 at 7:22 AM, Christophe Sadoine <[email protected]> 
> > wrote:
> >> On 11 July 2012 13:56, Vincent Torri <[email protected]> wrote:
> >>> beside the fact that you didn't add @since in the doc, that you didn't
> >>> update ChangeLog and NEWS, a quaternion can represent a rotation in a
> >>> 3D vector space if it is a unit quaternion. It's not mentioned in the
> >>> doc, nor tested in the code. Is it normal ?
> >>
> >> Well it's just that I didn't think about it. We can put it in the doc
> >> like you said, or we can normalize the quaternion in the function.
> >> Which way is preferable?
> >
> > I think that the doc should mention that. Indeed, there is a big
> > chance that if a user wants to do a rotation, he has angles, hence an
> > already normalized quaternion.
> 
> Here is the updated patch. I am not sure if I should fill the NEWS
> file but I did.
> Also I put @since 1.7 but I am not sure how to get the next version number.
> 

Can you update the doc replacing composante by some english word? Besides, the
param doc could be improved a bit, mentioning the measure unit and so on -
similar to evas_map_util_3d_rotate().

Regards...

-- 
Leandro Dorileo
ProFUSION embedded systems
http://profusion.mobi

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