On Fri, Jan 4, 2013 at 10:56 AM, Carsten Haitzler <ras...@rasterman.com>wrote:

> On Fri, 4 Jan 2013 10:42:13 -0200 Gustavo Sverzut Barbieri
> <barbi...@profusion.mobi> said:
>
> ooh also.. with software comp.. rememebr that the async renderer is still
> busy
> rendering in the bg.. THEN sw comp in  the mainloop is grabbing pixels to
> ximages WHILE sw evas is rendering async.. THEN it uses those ximages -
> their
> pixel data is SET to be theimage pixel data, and then an sync sw render
> uses
> that pixel data we grabbed async to the rendering of it (that used to be
> sync) :) if its sw comp - but i've seen sync issues with gl comp and
> content
> containing incorrect pixels. :)


I couldn't understand what you mean. Seems you're getting some ideas on
where is the problem, then:

 1 - explain that in a more understandable way :-P
 2 - look into comp code to see where the problems could be. You wrote it,
then you know that quite well.

We can help you with #2 if you do #1 and let us know where to to pin point.

-- 
Gustavo Sverzut Barbieri
http://profusion.mobi embedded systems
--------------------------------------
MSN: barbi...@gmail.com
Skype: gsbarbieri
Mobile: +55 (19) 9225-2202
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