On Wed, 13 Apr 2016 16:40:42 +0900 Carsten Haitzler (The Rasterman)
<ras...@rasterman.com> wrote:

> On Wed, 13 Apr 2016 14:29:46 +1000 David Seikel <onef...@gmail.com>
> said:
> 
> > On Wed, 13 Apr 2016 13:07:38 +0900 Carsten Haitzler (The Rasterman)
> > <ras...@rasterman.com> wrote:
> > 
> > > On Wed, 13 Apr 2016 13:04:55 +1000 David Seikel
> > > <onef...@gmail.com> said:
> > > 
> > > > On Wed, 13 Apr 2016 09:47:27 +0900 Carsten Haitzler (The
> > > > Rasterman) <ras...@rasterman.com> wrote:
> > > > 
> > > > > On Tue, 12 Apr 2016 22:43:27 +0200 Andreas Volz
> > > > > <li...@brachttal.net> said:
> > > > > 
> > > > > > Am Sun, 10 Apr 2016 10:10:04 +0900 schrieb Carsten Haitzler
> > > > > > (The Rasterman):
> > > > > > 
> > > > > > > On Sat, 9 Apr 2016 20:10:23 +0200 Andreas Volz
> > > > > > > <li...@brachttal.net> said:
> > > > > > > 
> > > > > > > > Am Fri, 8 Apr 2016 20:59:51 +0200 schrieb Andreas Volz:
> > > > > > > > 
> > > > > > > > > Hello,
> > > > > > > > > 
> > > > > > > > > as I'm so happy I managed to port my OpenInfotainment
> > > > > > > > > In-Car prototype software to Raspberry Pi 2 here are
> > > > > > > > > some photos:
> > > > > > > > > 
> > > > > > > > > https://drive.google.com/folderview?id=0B3wpqTeeGOAHUVlOT3VuMmdyeWc&usp=sharing
> > > > > > > > > 
> > > > > > > > > Everything depends on EFL and E20 itself. All
> > > > > > > > > processes are connected with DBus. I used libosmscout
> > > > > > > > > for the navigation map and cairo in an evas canvas to
> > > > > > > > > draw it. The GUI CPU load of the prototype is ok for
> > > > > > > > > the Raspi, so I could continue with the feature
> > > > > > > > > development. :-)
> > > > > > > > > 
> > > > > > > > > If you're interested I'll keep you informed about the
> > > > > > > > > state of this project on the list here.
> > > > > > > > > 
> > > > > > > > > I didn't yet decide about if I like to use emotion as
> > > > > > > > > audio player.
> > > > > > > > 
> > > > > > > > Youtube update:
> > > > > > > > 
> > > > > > > > https://www.youtube.com/watch?v=9_zmu2uGu0Y
> > > > > > > 
> > > > > > > i thought the scrolling speed was bad (as disucussed -
> > > > > > > lots of copies and conversions on the cpu. if you had a
> > > > > > > working gl driver this would be cut down a lot). you may
> > > > > > > want to check if "dont composite fullscreen windows" is
> > > > > > > enabled under composite settings in rendering in e.
> > > > > > 
> > > > > > This is option was yet set. But I now I also call the
> > > > > > elm_win_maximized_set() only for the case there's a
> > > > > > difference to just set the window borderless in max screen
> > > > > > resolution size by hand.
> > > > > 
> > > > > why not set fullscreen to true? just one thing to swizzle not
> > > > > 2?
> > > > 
> > > > Perhaps he's avoiding fullscreen for the same reason I do, coz
> > > > maximized with no window border doesn't capture the mouse like
> > > > fullscreen does.  I don't want my mouse captured.  I could be
> > > > wrong about that though, in car systems tend to not have mice.
> > > 
> > > eh? fullscreen has no mouse "capture" code (grab mouse with
> > > confine to window). it doesn't exist in efl and it CANNOT exist
> > > in a wm in x11 because only the grabber gets the mouse events
> > > (thus a wm grabbing mouse with confine will remove them from
> > > client)
> > 
> > I meant fullscreen stops the mouse from being able to switch
> > desktops.   In which case, it is effectively "captured", the mouse
> > is confined to the screen the fullscreen window is on, coz you
> > can't move beyond that by the usual "moving the mouse off screen"
> > method, and there's no where else to move the mouse other than the
> > window, coz it's fullscreen, no other windows visible.
> 
> if you have 2 screens, other windows are visible on the other screen.
> omouse can happily move over there.
> 
> as for edge flip with fullscreen - there is a checkbox down the
> bottom of edge bindings for this:
> 
> "allow binding activation with fullscreen windows". it works. have it
> n or off at your pleasure. :)

In other words, it got fixed and I didn't notice.  B-)

> > Unless that's been fixed, I never used fullscreen for exactly that
> > reason, so no idea if that got fixed, though I don't recall seeing
> > any commits for that.  We have argued about this in the past, you
> > consider it to not be broken, I think it's broken enough to not
> > bother using it.  Which means I have to swizzle two things, set the
> > window to borderless, and maximize it.

-- 
A big old stinking pile of genius that no one wants
coz there are too many silver coated monkeys in the world.

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