Apologize for the incorrect fix there Jean-Philippe, hope I did not 
break things too badly for you :)

Cheers,
dh

On 02/13/2017 09:13 PM, Jean-Philippe ANDRÉ wrote:
> jpeg pushed a commit to branch master.
>
> http://git.enlightenment.org/core/efl.git/commit/?id=45d846814f813b8575276edf0ee9586d7cd25ecc
>
> commit 45d846814f813b8575276edf0ee9586d7cd25ecc
> Author: Jean-Philippe Andre <[email protected]>
> Date:   Tue Feb 14 10:54:32 2017 +0900
>
>     evas gl: Fix memory tracking
>
>     See b16c961680579ad13 which by "fixing" indentation changed the
>     logic of the code. Yes the indentation was misleading (because of
>     the #if / #else) but the logic was correct. Anyway this is was not
>     a harmful issue as those memory trackers aren't really used.
> ---
>  src/modules/evas/engines/gl_common/evas_gl_core.c | 2 +-
>  1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/modules/evas/engines/gl_common/evas_gl_core.c 
> b/src/modules/evas/engines/gl_common/evas_gl_core.c
> index 9eb4c0d..b50adfc 100644
> --- a/src/modules/evas/engines/gl_common/evas_gl_core.c
> +++ b/src/modules/evas/engines/gl_common/evas_gl_core.c
> @@ -1344,8 +1344,8 @@ _surface_buffers_allocate(void *eng_data EINA_UNUSED, 
> EVGL_Surface *sfc, int w,
>               _renderbuffer_allocate(sfc->depth_stencil_buf,
>                                      sfc->depth_stencil_fmt, w, h,
>                                      sfc->msaa_samples);
> -             sfc->buffer_mem[3] = w * h * 4;
>            }
> +        sfc->buffer_mem[3] = w * h * 4;
>       }
>     else
>       {
>



------------------------------------------------------------------------------
Check out the vibrant tech community on one of the world's most
engaging tech sites, SlashDot.org! http://sdm.link/slashdot
_______________________________________________
enlightenment-devel mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/enlightenment-devel

Reply via email to