Apologize for the incorrect fix there Jean-Philippe, hope I did not break things too badly for you :)
Cheers, dh On 02/13/2017 09:13 PM, Jean-Philippe ANDRÉ wrote: > jpeg pushed a commit to branch master. > > http://git.enlightenment.org/core/efl.git/commit/?id=45d846814f813b8575276edf0ee9586d7cd25ecc > > commit 45d846814f813b8575276edf0ee9586d7cd25ecc > Author: Jean-Philippe Andre <[email protected]> > Date: Tue Feb 14 10:54:32 2017 +0900 > > evas gl: Fix memory tracking > > See b16c961680579ad13 which by "fixing" indentation changed the > logic of the code. Yes the indentation was misleading (because of > the #if / #else) but the logic was correct. Anyway this is was not > a harmful issue as those memory trackers aren't really used. > --- > src/modules/evas/engines/gl_common/evas_gl_core.c | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/src/modules/evas/engines/gl_common/evas_gl_core.c > b/src/modules/evas/engines/gl_common/evas_gl_core.c > index 9eb4c0d..b50adfc 100644 > --- a/src/modules/evas/engines/gl_common/evas_gl_core.c > +++ b/src/modules/evas/engines/gl_common/evas_gl_core.c > @@ -1344,8 +1344,8 @@ _surface_buffers_allocate(void *eng_data EINA_UNUSED, > EVGL_Surface *sfc, int w, > _renderbuffer_allocate(sfc->depth_stencil_buf, > sfc->depth_stencil_fmt, w, h, > sfc->msaa_samples); > - sfc->buffer_mem[3] = w * h * 4; > } > + sfc->buffer_mem[3] = w * h * 4; > } > else > { > ------------------------------------------------------------------------------ Check out the vibrant tech community on one of the world's most engaging tech sites, SlashDot.org! http://sdm.link/slashdot _______________________________________________ enlightenment-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
