Carsten Haitzler (The Rasterman) wrote:
<snip>
> xdaliclock!!! no wonder! e has to recalculate the dropshadow shapes
> all the time - i mean i spent a lot of time optimsing that heavily,
> but... doing realtime gaussian blurrs takes a bit of grunt.

Yeah, but it's reall pretty!  It does a very good job of it.  It's very
smooth.

>> With or without it (xdaliclock), I don't see much impact though.
> 
> 
> well thats mostly the kernel - e will use cpu when it needs it - as
> much as it can get - then go back to idling waiting for something it
> needs to do. your kernel will handle 5giving up the cpu to e and
> takign it away as needed. e doesnt run threads or fork 1000's of
> processes so its only 1 slot in your kernel's process table and thus
> should have minimal impact in general - even if eating 100% cpu.

It's sweet.  I would have suspected that I would have seen some
degradation because of the xdaliclock app, but if you think about, it's
still got 80% of the cpu to play with. :)

-- 
Until later, Geoffrey


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