That's great. Thanks for your reply.
But how to configure that composite module?

-----
*^_^* BRs,
Juan



> -----Original Message-----
> From: Thomas Gstädtner [mailto:tho...@gstaedtner.net]
> Sent: Monday, August 29, 2011 5:57 PM
> To: Enlightenment users discussion & support
> Subject: Re: [e-users] How to enable gl rendering for enlightenment compositie
> window manager
> 
> On Mon, Aug 29, 2011 at 07:56, Zhao, Juan J <juan.j.z...@intel.com> wrote:
> > Elementry can use gl rendering and I think this is the signal evas/ecore
> enabled gl rendering.
> >
> >
> > -----
> > *^_^* BRs,
> > Juan
> >
> >
> >
> >
> >> -----Original Message-----
> >> From: Jeff Hoogland [mailto:jeffhoogl...@linux.com]
> >> Sent: Monday, August 29, 2011 11:27 AM
> >> To: Enlightenment users discussion & support
> >> Subject: Re: [e-users] How to enable gl rendering for enlightenment
> compositie
> >> window manager
> >>
> >> Make sure you have the development headers installed for your distro you
> are
> >> compiling on. Then opengl auto enables when compiling evas/ecore
> >>
> >> On Sun, Aug 28, 2011 at 10:21 PM, Zhao, Juan J
> >> <juan.j.z...@intel.com>wrote:
> >>
> >> > (Just Forward this question to this mail list and would you please give 
> >> > me
> >> > a hand on this? Thank you:) )
> >> > Hi,
> >> > Thanks a lot for your suggestion. I used the tip code of svn. But I still
> >> > can not enable enlightenment using evas OGL rendering. But
> >> elementary_test
> >> > can use OGL to render?
> >> > I use that setting to enable composite, but there is no option to use 
> >> > which
> >> > engine(OGL or software) to render.
> >> > In that wiki page, we can see such notice:" The module uses Evas itself,
> >> > having all of the windows as image objects that have their pixels changed
> by
> >> > the applications. That allow us the simplicity and speed of this canvas,
> >> > making E17 fast in OpenGL, OpenGL-ES and even pure software! This also
> >> mean
> >> > in future we can use Edje to do effects, definitely a win for theme 
> >> > makers.
> >> > "
> >> > How to choose the different engines for enlightenment?
> >> > Any other suggestions?
> >> > Thanks a lot for your attention, and kindly response!
> >> >
> >> > -----
> >> > *^_^* BRs,
> >> > Juan
> >> >
> >> >
> >> >
> >> > > -----Original Message-----
> >> > > From: Thomas Gstädtner [mailto:tho...@gstaedtner.net]
> >> > > Sent: Friday, August 26, 2011 6:32 PM
> >> > > To: Enlightenment internationalisation list; Enlightenment Users 
> >> > > Mailing
> >> > List
> >> > > Subject: Re: [Enlightenment-intl] How to enable gl rendering for
> >> > enlightenment
> >> > > compositie window manager
> >> > >
> >> > > On Fri, Aug 26, 2011 at 09:42, Zhao, Juan J <juan.j.z...@intel.com>
> >> > wrote:
> >> > > > Hi,
> >> > > >
> >> > > >          How could I enable gl rendering for enlightenment
> composite
> >> > > window
> >> > > > manager?
> >> > > >
> >> > > >          I configure ecore and evas enabled Opengl, but not it
> seems
> >> > > > enlightenment is still using software to do the real composition.
> >> > > >
> >> > > >          Any suggestions?
> >> > > >
> >> > > >          The code I’m using is 0.6.99.
> >> > > >
> >> > > >          Thanks for your attention very much!
> >> > > >
> >> > >
> >> > > First of all: this is the i18n (internationalisation, translation)
> >> > > mailinglist, such a topic is supposed to be on the user list (so I'm
> >> > > taking it over there).
> >> > > Secondly, 0.6.99 doesn't really tell us anything, 0.6.999 has been
> >> > > used for 10 years for e17, the important part is the svn-revision
> >> > > after that, please use that in future.
> >> > >
> >> > > But to answer your question: e17's comp module uses software by
> >> > > default, you have to switch to OpenGL manually via the Composite
> >> > > settings menu (go to Menu -> Settings -> Look -> Composite, or easier,
> >> > > open Everything, type Composite).
> >> > > For more information on what settings work, see [1]
> >> > >
> >> > > I hope this helps.
> >> > >
> >> > > [1] http://trac.enlightenment.org/e/wiki/CompositeManager
> >> > >
> >> > >
> >> > ------------------------------------------------------------------------------
> >> > > EMC VNX: the world's simplest storage, starting under $10K
> >> > > The only unified storage solution that offers unified management
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> >> > > _______________________________________________
> >> > > Enlightenment-intl mailing list
> >> > > enlightenment-i...@lists.sourceforge.net
> >> > > https://lists.sourceforge.net/lists/listinfo/enlightenment-intl
> >> >
> >> > ------------------------------------------------------------------------------
> >> > EMC VNX: the world's simplest storage, starting under $10K
> >> > The only unified storage solution that offers unified management
> >> > Up to 160% more powerful than alternatives and 25% more efficient.
> >> > Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev
> >> > _______________________________________________
> >> > Enlightenment-intl mailing list
> >> > enlightenment-i...@lists.sourceforge.net
> >> > https://lists.sourceforge.net/lists/listinfo/enlightenment-intl
> >> >
> >> > ------------------------------------------------------------------------------
> >> > EMC VNX: the world's simplest storage, starting under $10K
> >> > The only unified storage solution that offers unified management
> >> > Up to 160% more powerful than alternatives and 25% more efficient.
> >> > Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev
> >> > _______________________________________________
> >> > enlightenment-users mailing list
> >> > enlightenment-users@lists.sourceforge.net
> >> > https://lists.sourceforge.net/lists/listinfo/enlightenment-users
> >> >
> 
> Just to make this clear: there is a difference between the e17 engine
> (which is evas software-x11 by default) and the engine the composite
> module uses for compositing.
> Afaik e17 does not support any other rendering engine then
> software-x11 currently, and it certainly doesn't support opengl. The
> composite module however can use opengl and has to be configured
> separately, as I described before.
> 
> ------------------------------------------------------------------------------
> EMC VNX: the world's simplest storage, starting under $10K
> The only unified storage solution that offers unified management
> Up to 160% more powerful than alternatives and 25% more efficient.
> Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev
> _______________________________________________
> enlightenment-users mailing list
> enlightenment-users@lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/enlightenment-users
------------------------------------------------------------------------------
EMC VNX: the world's simplest storage, starting under $10K
The only unified storage solution that offers unified management 
Up to 160% more powerful than alternatives and 25% more efficient. 
Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev
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