That's great. Thanks for your reply. But how to configure that composite module?
----- *^_^* BRs, Juan > -----Original Message----- > From: Thomas Gstädtner [mailto:tho...@gstaedtner.net] > Sent: Monday, August 29, 2011 5:57 PM > To: Enlightenment users discussion & support > Subject: Re: [e-users] How to enable gl rendering for enlightenment compositie > window manager > > On Mon, Aug 29, 2011 at 07:56, Zhao, Juan J <juan.j.z...@intel.com> wrote: > > Elementry can use gl rendering and I think this is the signal evas/ecore > enabled gl rendering. > > > > > > ----- > > *^_^* BRs, > > Juan > > > > > > > > > >> -----Original Message----- > >> From: Jeff Hoogland [mailto:jeffhoogl...@linux.com] > >> Sent: Monday, August 29, 2011 11:27 AM > >> To: Enlightenment users discussion & support > >> Subject: Re: [e-users] How to enable gl rendering for enlightenment > compositie > >> window manager > >> > >> Make sure you have the development headers installed for your distro you > are > >> compiling on. Then opengl auto enables when compiling evas/ecore > >> > >> On Sun, Aug 28, 2011 at 10:21 PM, Zhao, Juan J > >> <juan.j.z...@intel.com>wrote: > >> > >> > (Just Forward this question to this mail list and would you please give > >> > me > >> > a hand on this? Thank you:) ) > >> > Hi, > >> > Thanks a lot for your suggestion. I used the tip code of svn. But I still > >> > can not enable enlightenment using evas OGL rendering. But > >> elementary_test > >> > can use OGL to render? > >> > I use that setting to enable composite, but there is no option to use > >> > which > >> > engine(OGL or software) to render. > >> > In that wiki page, we can see such notice:" The module uses Evas itself, > >> > having all of the windows as image objects that have their pixels changed > by > >> > the applications. That allow us the simplicity and speed of this canvas, > >> > making E17 fast in OpenGL, OpenGL-ES and even pure software! This also > >> mean > >> > in future we can use Edje to do effects, definitely a win for theme > >> > makers. > >> > " > >> > How to choose the different engines for enlightenment? > >> > Any other suggestions? > >> > Thanks a lot for your attention, and kindly response! > >> > > >> > ----- > >> > *^_^* BRs, > >> > Juan > >> > > >> > > >> > > >> > > -----Original Message----- > >> > > From: Thomas Gstädtner [mailto:tho...@gstaedtner.net] > >> > > Sent: Friday, August 26, 2011 6:32 PM > >> > > To: Enlightenment internationalisation list; Enlightenment Users > >> > > Mailing > >> > List > >> > > Subject: Re: [Enlightenment-intl] How to enable gl rendering for > >> > enlightenment > >> > > compositie window manager > >> > > > >> > > On Fri, Aug 26, 2011 at 09:42, Zhao, Juan J <juan.j.z...@intel.com> > >> > wrote: > >> > > > Hi, > >> > > > > >> > > > How could I enable gl rendering for enlightenment > composite > >> > > window > >> > > > manager? > >> > > > > >> > > > I configure ecore and evas enabled Opengl, but not it > seems > >> > > > enlightenment is still using software to do the real composition. > >> > > > > >> > > > Any suggestions? > >> > > > > >> > > > The code I’m using is 0.6.99. > >> > > > > >> > > > Thanks for your attention very much! > >> > > > > >> > > > >> > > First of all: this is the i18n (internationalisation, translation) > >> > > mailinglist, such a topic is supposed to be on the user list (so I'm > >> > > taking it over there). > >> > > Secondly, 0.6.99 doesn't really tell us anything, 0.6.999 has been > >> > > used for 10 years for e17, the important part is the svn-revision > >> > > after that, please use that in future. > >> > > > >> > > But to answer your question: e17's comp module uses software by > >> > > default, you have to switch to OpenGL manually via the Composite > >> > > settings menu (go to Menu -> Settings -> Look -> Composite, or easier, > >> > > open Everything, type Composite). > >> > > For more information on what settings work, see [1] > >> > > > >> > > I hope this helps. > >> > > > >> > > [1] http://trac.enlightenment.org/e/wiki/CompositeManager > >> > > > >> > > > >> > ------------------------------------------------------------------------------ > >> > > EMC VNX: the world's simplest storage, starting under $10K > >> > > The only unified storage solution that offers unified management > >> > > Up to 160% more powerful than alternatives and 25% more efficient. > >> > > Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev > >> > > _______________________________________________ > >> > > Enlightenment-intl mailing list > >> > > enlightenment-i...@lists.sourceforge.net > >> > > https://lists.sourceforge.net/lists/listinfo/enlightenment-intl > >> > > >> > ------------------------------------------------------------------------------ > >> > EMC VNX: the world's simplest storage, starting under $10K > >> > The only unified storage solution that offers unified management > >> > Up to 160% more powerful than alternatives and 25% more efficient. > >> > Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev > >> > _______________________________________________ > >> > Enlightenment-intl mailing list > >> > enlightenment-i...@lists.sourceforge.net > >> > https://lists.sourceforge.net/lists/listinfo/enlightenment-intl > >> > > >> > ------------------------------------------------------------------------------ > >> > EMC VNX: the world's simplest storage, starting under $10K > >> > The only unified storage solution that offers unified management > >> > Up to 160% more powerful than alternatives and 25% more efficient. > >> > Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev > >> > _______________________________________________ > >> > enlightenment-users mailing list > >> > enlightenment-users@lists.sourceforge.net > >> > https://lists.sourceforge.net/lists/listinfo/enlightenment-users > >> > > > Just to make this clear: there is a difference between the e17 engine > (which is evas software-x11 by default) and the engine the composite > module uses for compositing. > Afaik e17 does not support any other rendering engine then > software-x11 currently, and it certainly doesn't support opengl. The > composite module however can use opengl and has to be configured > separately, as I described before. > > ------------------------------------------------------------------------------ > EMC VNX: the world's simplest storage, starting under $10K > The only unified storage solution that offers unified management > Up to 160% more powerful than alternatives and 25% more efficient. > Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev > _______________________________________________ > enlightenment-users mailing list > enlightenment-users@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/enlightenment-users ------------------------------------------------------------------------------ EMC VNX: the world's simplest storage, starting under $10K The only unified storage solution that offers unified management Up to 160% more powerful than alternatives and 25% more efficient. Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev _______________________________________________ enlightenment-users mailing list enlightenment-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-users