On Sat, 20 Sep 2014 15:31:14 -0400 Christopher Barry
<[email protected]> said:

> Greets,
> 
> 
> I have 3 monitors set up, and are working great. I use blender with 3
> windows open on a single file, one full screen on each screen, and that
> too is awesome for working.
> 
> My question is, when I first start blender, it pops all 3 windows open
> over each other on my primary monitor. I'd like to hotkey it so I can
> say ctl-alt-1 to push one on my left monitor, and ctl-alt-3 to push
> another onto my right monitor.

if e can differentiate the windows, it can do this for you via remembers. ie
ICCCM properties it has name and class both at "Blender" every time you run it.
if it could add let's say Role props and allow you to set them on the cmdline
or modify name to be "view1" or "view2" or whatever u specify (keep class as it
is as that is often the per-app domain)...

i know of no such option for blender, but hunt to see if perhaps something
exists undocumented or maybe put in as a feature request. it's a trivial
request, but one that would allow power users as yourself to really make
blender do this out-of-the-box. the reason e can't do it is it just can't know
which window is which. they all are the same to it unless the app provides
specific identifiers that are set by the time the window is shown and this is
the apps job.

ps - you could do an LD_PRELOAD hack to override some xlib api calls that set
name and class hints - XSetClassHint() is the one you want. you're in advanced
land here.

> I configured: settings->settings panel->input->key\
> bindings->window:moving->to {previous,next} screen to these hotkeys,
> which appear as CTL+ALT+KP_END, and CTL+ALT+KP_NEXT respectively, but
> they produce no observable effect.
> 
> Any ideas? What am I doing wrong?
> 
> running 0.17.6 on debian jessie @sid

maybe it was broken on 0.17 - works on 0.19. :)

> Thanks,
> -C
> 
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-- 
------------- Codito, ergo sum - "I code, therefore I am" --------------
The Rasterman (Carsten Haitzler)    [email protected]


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