Dear Stefan,

I have tried Equalizer's eVolve volume renderer to render a 1kx1kx2k, ubyte
volume over a remote 8-node cluster. I have changed the evolve code and
shader to read in the original volume with one byte per voxel, and it all
worked fine. My cluster has a Nvidia GeForce-9500 card with 1G memory on
each node, and infiband private network among the nodes. I used direct send
compound. Each node get 1kx1kx256 subvolume. Each node renders the 256M
volume locally at 16-20fps. When I used 4nodes to render the 1G volume, the
overall performance is about 10-12 fps. But when I used 8nodes to render the
whole 2G volume, the frame rate drops down to 2fps. I have tried to use both
DB and direct send compound, with ethernet and IB network, it's all very
consistent 2fps performance. Are there something I can do to improve the
performance? Thanks a lot!

Jinghua http://n2.nabble.com/file/n2335264/test-8node.res.infi
test-8node.res.infi 

Attached is my config file. 
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