Hi Maxim,
These tests you suggested in your email really make a lot sense. I will try
them today and hopefully find the bottleneck. Thanks so much!

Jinghua

On Mon, Feb 16, 2009 at 9:58 AM, Maxim Makhinya <[email protected]> wrote:

>
> Hello Jinghua,
>
>
> That sound weird. Are you sure the problem is not with one of your
> machines?
> I think you should figure out first where is your performance
> bottleneck, and
> why this happens. You could try following and write back what you will
> get:
>
> 1) remove all compositing paths, i.e. leave only rendering. As all
> nodes will
>    render the same amount of data without compositing it should not
> really
>    matter how many you use - 4 nodes for 1 Gb or 8 nodes for 2 Gb.
> Speed
>    should remain roughly the same as there is no pictures transferred.
>
> 2) try to split config in to two independent parts - i.e. 4 nodes for
> first
>    1 Gb of data, another 4 nodes for second Gb, without final
> compositing of
>    this two parts. Again, it should be symmetric and speed shouldn't
> change
>    much.
>
> 3) if in the second path you will get your 10-12 fps, than just try to
> combine
>    those results in one additional compositing on top.
>
>
> Best regards,
>
> Makhinya Maxim
>
>
> On Feb 16, 2009, at 4:01 PM, jinghua wrote:
>
> >
> > Dear Stefan,
> >
> > I have tried Equalizer's eVolve volume renderer to render a
> > 1kx1kx2k, ubyte
> > volume over a remote 8-node cluster. I have changed the evolve code
> > and
> > shader to read in the original volume with one byte per voxel, and
> > it all
> > worked fine. My cluster has a Nvidia GeForce-9500 card with 1G
> > memory on
> > each node, and infiband private network among the nodes. I used
> > direct send
> > compound. Each node get 1kx1kx256 subvolume. Each node renders the
> > 256M
> > volume locally at 16-20fps. When I used 4nodes to render the 1G
> > volume, the
> > overall performance is about 10-12 fps. But when I used 8nodes to
> > render the
> > whole 2G volume, the frame rate drops down to 2fps. I have tried to
> > use both
> > DB and direct send compound, with ethernet and IB network, it's all
> > very
> > consistent 2fps performance. Are there something I can do to improve
> > the
> > performance? Thanks a lot!
> >
> > Jinghua http://n2.nabble.com/file/n2335264/test-8node.res.infi
> > test-8node.res.infi
> >
> > Attached is my config file.
> > --
> > View this message in context:
> http://n2.nabble.com/eVolve-render-2G-volume-on-8nodes-at-2fps-tp2335264p2335264.html
> > Sent from the Equalizer - Parallel Rendering mailing list archive at
> > Nabble.com.
> >
> >
> > _______________________________________________
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> > [email protected]
> > http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev
> > http://www.equalizergraphics.com
> >
>
>
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-- 
Jinghua Ge, Ph.D
Visualization Consultant, CCT
331 Frey Computing Services Center
Louisiana State University
Phone: (225) 578-7789
Fax:      (225) 334-2061
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