2009/3/19 João Barbosa (via Nabble) <[email protected]>: > So, events are dispatched to the application node. From there I can > "dispatch" to other listeners. Those listeners will eventually commit > objects. > > I only need to implement that internal dispatching event or is there any?
Chapter '6.1.5 Custom Events in eqPixelBench' of the PG answer this. Cheers, Stefan. -- View this message in context: http://n2.nabble.com/distributed-objects-tp2502463p2502792.html Sent from the Equalizer - Parallel Rendering mailing list archive at Nabble.com.
_______________________________________________ eq-dev mailing list [email protected] http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev http://www.equalizergraphics.com

