Hi Stefan,

Do you change the camera position? If so, varying compression ratios  
can be the cause.

Or does the framerate stutter occasionally from 15 to 3 FPS? If yes,  
then my guess would be that network collisions cause retransmits which  
take too long. There are a number of TCP parameters to test, but this  
depends on your hardware and software. Wireshark and google are your  
friends to analyze this.


Te camera position in fixed, the object is rotating with a constant speed (the 
default rotation in eqPly).
Yes, the framerate stutter occasionally, I did not observed any relation 
between the angles and the "phenomenon"...so probably the problem is around the 
network retransmission.

Thanks for your help,
Adam
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