Hi Stefan, Thanks for the quick answer
>> In the meantime I'll start looking at the command queues and packets >> to see if that's what I'm looking for. > > That's the right point. You can derive you own packets and commands, > and register a command handler and/or queue with it. The receiving > node will dispatch it to the right queue and method, where you can > implement your reaction. > > This process is described in section 7 of the programming guide, and > used internally a lot. Sorry, but I don't find it. My copy of the programming guide is version 1.3.17 (0.6RC1), do I have to download a more recent one? > Between which entities (node, pipe, net::Object) do you want to > communicate? I guess they will be net::Object but without having read the documentation I'm not really sure. Cheers, Juan _______________________________________________ eq-dev mailing list [email protected] http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev http://www.equalizergraphics.com

