Hi Stefan,
Stefan Eilemann wrote: > > > Can you contribute this work? > > Yes, I definitely will, once it's in a somewhat more presentable state ;) (or earlier, if someone wants to help!) Stefan Eilemann wrote: > > > Why? Do you have issues with processing them on the main thread? > > I guess mouse and keyboard events could be handled in the main thread, but the window events (resize/show/hide etc) have to be forwarded to Equalizer. Stefan Eilemann wrote: > > > The correct way is to analyze the event handling needs of the typical > Qt application, find the correct solution and change Equalizer > accordingly. > > To that end, can you write down what you want to do in your > application? My feeling is that one would want to leave the event > handling completely to Qt (in the main thread), and only catch the > resize/close events to give update Equalizer entities. > > I don't think I understand what you mean by "what I want to do in my application". As you say, I need to forward window events to Equalizer, more specifically, to the Pipe thread. Cheers, Marc -- View this message in context: http://n2.nabble.com/Qt-integration-tp3268114p3275035.html Sent from the Equalizer - Parallel Rendering mailing list archive at Nabble.com. _______________________________________________ eq-dev mailing list [email protected] http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev http://www.equalizergraphics.com

