Stefan Eilemann (via Nabble) wrote: > You could just handle them by setting the PixelViewport on the > eq::Window, similar to Window::processEvent. Equalizer doesn't need > the native events.
Am I allowed to do that from another thread? I tried to do it that way, but I occasionally get a failed EQASSERT in Channel::processEvent: client/channel.cpp:707: EQASSERT( _context == &_nativeContext ) (at svn rev. 3204) This happens if the Pipe thread is currently e.g. in Channel::_cmdFrameDraw and has set _context to something else than _nativeContext. So I assume I'm not supposed to call Equalizer's event handling functions (or those that call them, like Window::setPixelViewport) from another thread, is that correct? Cheers, Marc -- View this message in context: http://n2.nabble.com/Qt-integration-tp3268114p3275592.html Sent from the Equalizer - Parallel Rendering mailing list archive at Nabble.com.
_______________________________________________ eq-dev mailing list [email protected] http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev http://www.equalizergraphics.com

