On 17. Feb 2010, at 15:37, Robert Hauck [via Software] wrote:
> Hello > > I need to get a WM_INPUT event for the spaceball integration. I saw in > WGLEventHandler::_wndProc(), they get handled, but how do I get these > WGLWindowEvent to check if it is one for me? Where can I hook in? WGLWindow::processEvent - you get the native message as part of the passed event structure. Cheers, Stefan. -- View this message in context: http://n2.nabble.com/Get-a-WM-INPUT-event-tp4586290p4586332.html Sent from the Equalizer - Parallel Rendering mailing list archive at Nabble.com.
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