Hello I need to get a WM_INPUT event for the spaceball integration. I saw in WGLEventHandler::_wndProc(), they get handled, but how do I get these WGLWindowEvent to check if it is one for me? Where can I hook in?
Thanks Robert -- View this message in context: http://n2.nabble.com/Get-a-WM-INPUT-event-tp4586290p4586290.html Sent from the Equalizer - Parallel Rendering mailing list archive at Nabble.com. _______________________________________________ eq-dev mailing list [email protected] http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev http://www.equalizergraphics.com

