On 17. Feb 2010, at 16:34, Robert Hauck [via Software] wrote:
> Stefan Eilemann wrote: >> WGLWindow::processEvent - you get the native message as part of the passed >> event structure. > You mean by adding the handling of WM_INPUT directly into > WGLWindow::processEvent, or by creating my own WGLWindowImpl? I would subclass WGLWindow to override processEvent which handles WM_INPUT, and then eq::Window::configInitOSWindow to instantiate my WGLWindow subclass. Cheers, Stefan. -- View this message in context: http://n2.nabble.com/Get-a-WM-INPUT-event-tp4586290p4586657.html Sent from the Equalizer - Parallel Rendering mailing list archive at Nabble.com.
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