Hi Chris,

I haven't tried the last few years but some time ago it was possible to 
patch/hack nvidia drivers so that consumer nvidia cards could produce 
quad buffered stereo. That was officially only possible on the expensive 
professional cards.

The fact that you say that the current consumer cards and professional 
cards are still very similar (not surprisingly), maybe it would be 
possible to use a similar trick...

Like this: http://stereo.jpn.org/eng/stphmkr/help/opengl.htm

As I said, I don't have a clue what the current status is.

regards
Raymond


On 3/10/2010 6:53 PM, Christian Kehl wrote:
> THAT is the question of the day !
>
> I asked that question in the last month once a month the AMD/ATI guys (in a 
> bit more formal and kind manner). Never got an answer until now.
>
> The thing is, as i wrote in the thesis, if you have a really deep look on 
> graphics chip architecture and do a comparison between consumer and 
> professional solution, you determine that the cards are not THAT different 
> while the price is a REALLY big difference (NVIDIA as ATI). The only 
> advantage of the professional cards is the internal code optimization, the 
> bigger instruction set and the bigger RAM. In contrast, because the solutions 
> are long-livers which are updated only in long time slots, the chips themself 
> are not as fast as the consumer ones.
>
> CONCLUSION: If YOU can write an app with a really, really good render 
> distribution, I guess the program could run as fast on consumer cards as it 
> does on professional cards (in some cases perhaps faster). But I don't think 
> ATI or NVIDIA would be pleased by that, getting around the professional 
> solutions ... if you think further: it getting about money, yes ;-)
>
> This as a little contribution of my research of recent months. But, as I 
> said: QUESTION OF THE DAY ;-)
>
> -------- Original-Nachricht --------
>> Datum: Wed, 10 Mar 2010 18:38:33 +0100
>> Von: "Mathias Heyer"<[email protected]>
>> An: "\'Equalizer Developer List\'"<[email protected]>
>> Betreff: Re: [eq-dev] Dependancies for building with VS2008?
>
>> Hi,
>>
>> We just updated the drivers of our only Radeon-line card (Radeon X1950) to
>> Catalyst 10.2. And yes, AMD_gpu_association is not there, only
>> AMDX_gpu_association :-(
>> I wonder, if its _not yet_ supported or if it will someday at all.
>> But if they didn't plan to expose MGPU on the Radeon line, why did they
>> expose AMDX_g_a at all?
>>
>>
>> Regards,
>>
>> Mathias
>>
>>> -----Original Message-----
>>> From: [email protected] [mailto:eq-dev-
>>> [email protected]] On Behalf Of Christian Kehl
>>> Sent: Wednesday, March 10, 2010 6:28 PM
>>> To: Equalizer Developer List
>>> Subject: Re: [eq-dev] Dependancies for building with VS2008?
>>>
>>> GPU Caps Viewer has an integrated Database for OpenGL extensions and
>> cards
>>> which support these extensions. I had a look on both extensions, and
>> while
>>> the "X-Version" had also consumer cards in support, the new one doesn't.
>>> So, I guess it will be the same as the NVIDIA-one concerning series
>>> support.
>>>
>>
>>
>> _______________________________________________
>> eq-dev mailing list
>> [email protected]
>> http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev
>> http://www.equalizergraphics.com
>


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