On 18. Mar 2010, at 15:48, Stephen Furlani wrote:

> Hello,
> 
> I have another question born out of ignorance of OpenGL.

...
> Specifically, using glScalef as a ratio of image to screen so that it
> will always fit.
> 
> How do I achieve the same thing with Equalizer?  Can I get the
> dimensions of window?

You probably want to have the dimensions of the View, as it spans potentially 
multiple segments of a powerwall. Have a look at eqPly::Channel::_drawLogo / 
eq::Channel::get|applyScreenFrustum.


HTH,

Stefan.


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