Hi,

On Wed, Mar 24, 2010 at 11:31 AM, Raymond de Vries <[email protected]> wrote:
> [GLEW vs GLEW_MX]
> Any advice?

That's a tricky one. You can try defining EQ_IGNORE_GLEW before
including eq.h and then using your glew version.

Otherwise you'll have to define/implement glewGetContext in all
classes where you call OpenGL -- see the GLEW_MX docs for more
information.


HTH,

Stefan.

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