Hi, On Wed, Mar 24, 2010 at 11:31 AM, Raymond de Vries <[email protected]> wrote: > [GLEW vs GLEW_MX] > Any advice?
That's a tricky one. You can try defining EQ_IGNORE_GLEW before including eq.h and then using your glew version. Otherwise you'll have to define/implement glewGetContext in all classes where you call OpenGL -- see the GLEW_MX docs for more information. HTH, Stefan. _______________________________________________ eq-dev mailing list [email protected] http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev http://www.equalizergraphics.com

