Hi!
In my experience, NV_gpu_affinity does not work correctly on WindowsXP either. The last working version of the drivers are Forceware 186.x All drivers above 190.x have a "broken" NV_gpu_affinity. So you might consider back-dating your drivers ;-) quoting an Nvidia engineer: "Sadly this is a known limitation with the new r190+ drivers. The limitation is that since r190, using GPU affinity on a window DC doesn't work anymore. The solution now is to use an off screen drawable for GPU1 and then use NV_copy_image to transfer the image data from GPU1 to GPU0. I don't believe this is documented anywhere either. In fact, I didn't even know about this limitation until today." . "wglMakeCurrent() should be failing when used with a window DC. If that's not happening, that's a bug." With kind regards, Mathias _____ From: [email protected] [mailto:[email protected]] On Behalf Of Stefan Eilemann Sent: Tuesday, July 13, 2010 8:48 AM To: [email protected] Subject: Re: [eq-dev] 2 pipe setup, for eqHello On Mon, Jul 12, 2010 at 9:05 PM, jingquan [via Software] <[hidden email]> wrote: > I moved the window around my monitors nothing renders, and the other one > that > draws correctly renders on all monitors, with reduced FPS on the non-primary > displays. >From that I deduct that you're on Vista or Windows 7. The GPU affinity extension does only work for FBO's on these platforms. We're working with nVidia on resolving this issue. HTH, Stefan. -- http://www.eyescale.ch <http://www.eyescale.ch?by-user=t> http://www.equalizergraphics.com <http://www.equalizergraphics.com?by-user=t> http://www.linkedin.com/in/eilemann _____ View this message in context: Re: <http://software.1713.n2.nabble.com/2-pipe-setup-for-eqHello-tp5276049p52861 99.html> 2 pipe setup, for eqHello Sent from the Equalizer <http://software.1713.n2.nabble.com/Equalizer-Parallel-Rendering-f7405.html> - Parallel Rendering mailing list archive at Nabble.com.
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