Am Mittwoch, den 01.12.2010, 00:58 -0800 schrieb Robert Hauck: > Hi all > > I can't compile OsgScaleViewer on Win7x64 VS2010, I get for each cpp file > > 3> main.cpp > 3>G:/equalizer_svn/lib/util/frameBufferObject.h(39): error C2065: > 'GL_TEXTURE_RECTANGLE_ARB' : undeclared identifier > > Maybe this has something to do with the #define EQ_IGNORE_GLEW, because > glew.h doesn't get inlcuded? > > Rergards, > Robert
Robert, I never even tried to compile OsgScaleViewer. When I install OSG via the package manager on Ubuntu, I get version 2.8.3. OsgScaleViewer requires a never version. Sometime ubuntu's packages are lacking behind the official version, but checking the OSG website reveals that version 2.8.3 actually IS officially the latest version of OSG! The same version is included in the MinGW crosscompiler. On the OSG website there is an installer for visual studio compiled binaries. I guess MacPorts does not provide a newer version either. Maybe OsgScaleViewer should be backported to OSG version 2.8.3? Equalizer otherwise has a very strict "checkout and go" policy. It does not require boost, it includes glew and comes with windows executables for Flex and Bison. OsgScaleViewer does not really fit in. cheers, Daniel _______________________________________________ eq-dev mailing list [email protected] http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev http://www.equalizergraphics.com

