I have an EQ app that naturally has a couple of distributed objects
corresponding to render state parameters (camera, etc). As it stands now,
the app can be controlled from the server node OR from an external, QT-based
application that sends messages over a socket. 

However, that's a bit of a clunky approach. So I was wondering to what
extend is collage decoupled from EQ and whether I can use collage from
outside of an EQ application. I'd like to initialize collage, have it
connect as a client to the server running on the application node, then map
my distributed objects and affect them. After that, I'd like to have all my
render clients (and application node) sync to the latest version of the
distributed object and use that for rendering. 

Of course I got no clue on where to begin :P.

Any pointers to the right direction in the source tree would be very much
appreciated :).

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