I have an EQ app that naturally has a couple of distributed objects corresponding to render state parameters (camera, etc). As it stands now, the app can be controlled from the server node OR from an external, QT-based application that sends messages over a socket.
However, that's a bit of a clunky approach. So I was wondering to what extend is collage decoupled from EQ and whether I can use collage from outside of an EQ application. I'd like to initialize collage, have it connect as a client to the server running on the application node, then map my distributed objects and affect them. After that, I'd like to have all my render clients (and application node) sync to the latest version of the distributed object and use that for rendering. Of course I got no clue on where to begin :P. Any pointers to the right direction in the source tree would be very much appreciated :). -- View this message in context: http://software.1713.n2.nabble.com/Affecting-Collage-objects-outside-an-Equalizer-application-tp7301888p7301888.html Sent from the Equalizer - Parallel Rendering mailing list archive at Nabble.com. _______________________________________________ eq-dev mailing list [email protected] http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev http://www.equalizergraphics.com

