I found a problem when I tested my code on a 3 wall CAVE. When I launch the application, it appears that each wall of the cave runs its own version of the application.
As an example, I created a simple ogre application that shows a penguin, a ninja and a statue, so that the penguin is rendered on the central screen, the ninja on the left wall, and the statue on the right. However, it appears that the left and right walls are launching the application again, displaying the penguin, ninja and statue. The central wall displays the penguin and it seems that it is sending the ninja and statue to the other walls. I have no idea as to why that is happening. Hope anyone can give me some insight to this issue. I am attaching the code. I run it in codeblocks in Fedora 17. eqOgre.tgz <http://software.1713.n2.nabble.com/file/n7582766/eqOgre.tgz> Thanks. -- View this message in context: http://software.1713.n2.nabble.com/EqOgre-tp7581862p7582766.html Sent from the Equalizer - Parallel Rendering mailing list archive at Nabble.com. _______________________________________________ eq-dev mailing list [email protected] http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev http://www.equalizergraphics.com

