Hi, On 28. Oct 2013, at 12:39, "User_FR [via Software]" <[email protected]> wrote:
> i get the following linker errors when want to build equalizer 1.6 in the > debug mode with vs2010....in release mode everything is fine.... > > GLStats.lib(data.obj) : error LNK2038: Konflikt ermittelt für > "_ITERATOR_DEBUG_LEVEL": Der Wert "0" stimmt nicht mit dem Wert "2" in > canvas.obj überein. > ....i have to say that i build every package for themselves > before..collage,lunchbox...etc. iam not using the buildyard package... > > maybe someone can help...thx in advance.. Apparently you've got different debug levels between the projects. HTH, Stefan. signature.asc (210 bytes) <http://software.1713.n2.nabble.com/attachment/7584340/0/signature.asc> -- View this message in context: http://software.1713.n2.nabble.com/Linker-Errors-while-building-Equalizer-1-6-with-VS2010-tp7584339p7584340.html Sent from the Equalizer - Parallel Rendering mailing list archive at Nabble.com. _______________________________________________ eq-dev mailing list [email protected] http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev http://www.equalizergraphics.com

