I solved the problem...my approach to build release and debug in the same
directory outputs a failure when you get in both modes the same libraries
(names) but with different capacity. You have to build at least the glstats
package in different directories for the several modes. Not very
practicable....nicer is, to distinguish the libraries, maybe with an add of
a "d" to the libraryname for the debug mode.



--
View this message in context: 
http://software.1713.n2.nabble.com/Linker-Errors-while-building-Equalizer-1-6-with-VS2010-tp7584339p7584369.html
Sent from the Equalizer - Parallel Rendering mailing list archive at Nabble.com.

_______________________________________________
eq-dev mailing list
[email protected]
http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev
http://www.equalizergraphics.com

Reply via email to